In this update5
Full notes
Full Pawful Dice update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey it's been a while!
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
Pawful Dice changes
We've updated the game a lot these past 2 months but it took a bit longer to update the demo build, but since now it's easier for us to do so we'll continue updating it more regularly until the full release 👀
For now here's the patch note for all the changes available in the demo since last time:
0.13.11_d
Gameplay
Changed the gold balance of everything (shop prices are lower, but you gain less gold after a combat, Luck effect stays the same, shovel relic gold reward is lower, etc)
Changed almost all animals power (all commons levels except the 1st one are now stronger, Earth faces have more power, Life and Water faces have less power, rare animals are now weaker but scales more smoothly during level ups)
Horse has now more fire and less life faces
Goldfish faces elements are now in the order Luck Water Life instead of Water Life Luck (for level ups)
Jester damage after max turn counter is now applied to the ennemies too
Tweaked map generation values and rules (less chest, blessing, and cage)
Firecamp now has the option to buy some max HP with gold
Visual
Added number indicators whenever the player or an ennemis is damaged or shielded
New end run screen with dice and relic info, and new difficulty unlocked (all with cool animations)
Dice levels are now displayed with little colored marks beneath their portraits instead of a number in their name
Every starter now shows what max difficulty it has won with
Removed some elements shown in the starter menus to have an easier time reading everything with a glance
Now shows when some content is locked in demo instead of hiding it
Changed dice drop zones to circular ones and moved them a bit
Sound
Replaced 2 musics with their final versions
Fixes
Moved ennemis pawn a bit to better support the Steam Deck screen resolution
Fixed darkness cloned faces not displaying their power correctly while a dice is in cube form
Help menu is now displayed at run start only the first time for every player
I'll try to post the next patch notes a bit quicker after the update so you can read all the changes instead of blindly going in ;)
Mathias
Source
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