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Steam News23 January 20265mo ago

Demo Update 0.13.11_d

Hey it's been a while! We've updated the game a lot these past 2 months but it took a bit longer to update the demo build, but since now it's easier for us to do so we'll continue updating it more regularly until the fu

In this update5

Full notes

Full Pawful Dice update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey it's been a while!

What changed

4 fixes3 additions11 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
  • Fixes
changedWe've updated the game a lot these past 2 months but it took a bit longer to update the demo build, but since now it's easier for us to do so we'll continue updating it more regularly until the full release 👀
changedGameplayChanged the gold balance of everything (shop prices are lower, but you gain less gold after a combat, Luck effect stays the same, shovel relic gold reward is lower, etc)
changedGameplayChanged almost all animals power (all commons levels except the 1st one are now stronger, Earth faces have more power, Life and Water faces have less power, rare animals are now weaker but scales more smoothly during level ups)
changedGameplayHorse has now more fire and less life faces
changedGameplayGoldfish faces elements are now in the order Luck Water Life instead of Water Life Luck (for level ups)
changedGameplayJester damage after max turn counter is now applied to the ennemies too

Pawful Dice changes

changedWe've updated the game a lot these past 2 months but it took a bit longer to update the demo build, but since now it's easier for us to do so we'll continue updating it more regularly until the full release 👀
changedChanged the gold balance of everything (shop prices are lower, but you gain less gold after a combat, Luck effect stays the same, shovel relic gold reward is lower, etc)
changedChanged almost all animals power (all commons levels except the 1st one are now stronger, Earth faces have more power, Life and Water faces have less power, rare animals are now weaker but scales more smoothly during level ups)
changedHorse has now more fire and less life faces
changedGoldfish faces elements are now in the order Luck Water Life instead of Water Life Luck (for level ups)

We've updated the game a lot these past 2 months but it took a bit longer to update the demo build, but since now it's easier for us to do so we'll continue updating it more regularly until the full release 👀

For now here's the patch note for all the changes available in the demo since last time:

0.13.11_d

Gameplay

  • Changed the gold balance of everything (shop prices are lower, but you gain less gold after a combat, Luck effect stays the same, shovel relic gold reward is lower, etc)

  • Changed almost all animals power (all commons levels except the 1st one are now stronger, Earth faces have more power, Life and Water faces have less power, rare animals are now weaker but scales more smoothly during level ups)

  • Horse has now more fire and less life faces

  • Goldfish faces elements are now in the order Luck Water Life instead of Water Life Luck (for level ups)

  • Jester damage after max turn counter is now applied to the ennemies too

  • Tweaked map generation values and rules (less chest, blessing, and cage)

  • Firecamp now has the option to buy some max HP with gold

Visual

  • Added number indicators whenever the player or an ennemis is damaged or shielded

  • New end run screen with dice and relic info, and new difficulty unlocked (all with cool animations)

  • Dice levels are now displayed with little colored marks beneath their portraits instead of a number in their name

  • Every starter now shows what max difficulty it has won with

  • Removed some elements shown in the starter menus to have an easier time reading everything with a glance

  • Now shows when some content is locked in demo instead of hiding it

  • Changed dice drop zones to circular ones and moved them a bit

Sound

  • Replaced 2 musics with their final versions

Fixes

  • Moved ennemis pawn a bit to better support the Steam Deck screen resolution

  • Fixed darkness cloned faces not displaying their power correctly while a dice is in cube form

  • Help menu is now displayed at run start only the first time for every player

I'll try to post the next patch notes a bit quicker after the update so you can read all the changes instead of blindly going in ;)

Mathias

Source

Steam News / 23 January 2026

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