Full notes
Full Paw Pirates update
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Repeated intro
Hey all! This week we've been hard at work bringing online multiplayer to the game, and going over visual updates we've got planned.
What changed
- Gameplay
Paw Pirates changes
Here's what's in the works:
Online Multiplayer
The first big change we have planned is adding online multiplayer. We've been able to take advantage of Steam's lobby system to create player lobbies for peer-to-peer networking! Here's an demo of the invite flow:
We're still working on this, but we're excited to share more when it's ready!
Visual Updates
We've gone over our existing assets and made a list of what we'd like to update. Our fantastic concept artist, Iulia, has put together a quick sketch of what it might look like once we've got these updates in. Enjoy!
We won't share everything we have planned yet, but let's just say we're burning with anticipation ;) (okay fine we're making fire levels).
New Level Designs
We're also looking at desiging some new levels to fit in with our new mechanic, which we won't share with you now. The basic shapes of the levels are coming together, and we'll begin prototyping this week. Here's an idea of the shape:
That's all we've got to share for now, but tune in next week for some more juicy details about Paw Pirates!
-Murray
Source
Changelog.gg summarizes and formats this update. How we read updates.
