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Steam News3 November 20258mo ago

New update 1.4.6 – Auto aim, new enemy, better sandbox

Hello, Platforms & versions Update for the demo and full version Windows – 32 and 64 bit Linux – 64 bit macOS – 64 bit browser version Key changes Sandbox improvements – more control and better tools to test your patter

In this update8

Full notes

Full Pattern Survivors: Bullet Hell — Create Chaos update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

1 fix9 additions8 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Performance
changedPlatforms & versionsLinux – 64 bit
changedKey changesSandbox improvements – more control and better tools to test your patterns.
addedKey changesNew enemy: Berserker – destroys your bullets and is very durable.
addedKey changesNew emitter option: auto target – automatic tower rotation towards enemies.
changedKey changesImproved “SPREAD” indicator – clearly shows the main projectile and directions of additional ones.
addedKey changesUpdated localization (90+ languages) – Sandbox, new windows and messages.

Pattern Survivors: Bullet Hell — Create Chaos changes

  • Trainmap
changedLinux – 64 bit
changedSandbox improvements – more control and better tools to test your patterns.
addedNew enemy: Berserker – destroys your bullets and is very durable.
addedNew emitter option: auto target – automatic tower rotation towards enemies.
changedImproved “SPREAD” indicator – clearly shows the main projectile and directions of additional ones.

Platforms & versions

  • Update for the demo and full version

  • Windows – 32 and 64 bit

  • Linux – 64 bit

  • macOS – 64 bit

  • browser version

Key changes

  • Sandbox improvements – more control and better tools to test your patterns.

  • Boss respawn in Sandbox – train against all 14 bosses whenever you want.

  • New enemy: Berserker – destroys your bullets and is very durable.

  • New emitter option: auto target – automatic tower rotation towards enemies.

  • Improved “SPREAD” indicator – clearly shows the main projectile and directions of additional ones.

  • Updated localization (90+ languages) – Sandbox, new windows and messages.

  • New difficulty window – appears at the start, with a “don’t show again” option.

  • “Don’t show again” in Survival – faster start of subsequent runs.

SANDBOX – training like in a lab

  • Boss respawn in Sandbox You can now respawn bosses directly in Sandbox and train against each of the 14 unique bosses, with:

  • their own strategy,

  • unique attacks,

  • distinct behaviour / AI.

It’s a great place to learn the mechanics before Campaign or other modes.

  1. Sandbox fixes

    Better stability and small UX improvements to make testing builds more comfortable.

  2. Note – Auto-hide panel Due to a previous save bug you may need to re-enable the “Auto-hide panel during wave” option in Sandbox – your previous setting may have been reset after this update.

New enemy – Berserker

  • New enemy type: Berserker

  • Can destroy your bullets.

  • Is very durable, so you can’t just “click through” it with anything.

  • Is meant to break overly comfortable builds and force smarter pattern design.

Emitters and clarity of information

  • New emitter option: “auto target” Towers can now automatically rotate towards enemies, similar to tower-defense games. Simply enable “auto target” in the emitter properties – any pattern can now target enemies if you want it to.

  • Improved “SPREAD” indicator You can clearly see the main projectile and the directions where additional projectiles will be fired. Designing and debugging complex spreads is now much more comfortable.

  • Gamepad and keyboard improvements

    Small input tweaks to make controls more consistent and predictable.

SPREAD – better readability

  • The new SPREAD indicator shows:

  • how many projectiles will be fired,

  • in which directions,

  • and the main projectile highlighted in yellow.

New emitter option: auto target

Emitters can now automatically rotate towards enemies. In the"Movement"tab you just need to enable"auto target":

  • the tower automatically targets nearby enemies,

  • any pattern can become a “half–tower-defense” setup without changing other parameters,

  • now every pattern matters,

  • useful option for beginners,

  • can be combined with homing bullets, standard bullets, etc.,

  • the option is completely optional – if you want, you can still play with manually set shooting directions.

Campaign and UI

  • Wave trigger fix Fixed an issue where pressing Space could start a new wave while dialogues were still on screen. Dialogues are now safer from accidental wave starts.

  • Difficulty selection window The game now asks for the difficulty level when you first enter the menu and informs you that it can be changed at any time in the options. You can also tick “Don’t show again”.

  • Survival – “Don’t show this window again” The Survival window now has a “Don’t show this window again” option so you can get back into the game faster on

Source

Steam News / 3 November 2025

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