What changed
1 fix0 additions0 changes0 removals
fixedSmall update 0.2410 with inventory and medical system fixes: - Added visual grouping for identical ammo packs and consumables in the inventory. - Improved item transfer logic: items can now be dropped directly onto another item row inside the target section. - Fixed possible interaction lock-ups after failed item transfer attempts. - Added extra stability checks for inventory actions. - Medical items are no longer wasted through RMB -> Use if the character has nothing to treat. - Fixed the max health limit caused by wounds. Medicine can no longer restore health above the limit blocked by an injury.
Pathogenesis: Overcome changes
fixedSmall update 0.2410 with inventory and medical system fixes: - Added visual grouping for identical ammo packs and consumables in the inventory. - Improved item transfer logic: items can now be dropped directly onto another item row inside the target section. - Fixed possible interaction lock-ups after failed item transfer attempts. - Added extra stability checks for inventory actions. - Medical items are no longer wasted through RMB -> Use if the character has nothing to treat. - Fixed the max health limit caused by wounds. Medicine can no longer restore health above the limit blocked by an injury.
Small update 0.2410 with inventory and medical system fixes: - Added visual grouping for identical ammo packs and consumables in the inventory. - Improved item transfer logic: items can now be dropped directly onto another item row inside the target section. - Fixed possible interaction lock-ups after failed item transfer attempts. - Added extra stability checks for inventory actions. - Medical items are no longer wasted through RMB -> Use if the character has nothing to treat. - Fixed the max health limit caused by wounds. Medicine can no longer restore health above the limit blocked by an injury.