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Steam News16 May 20242y ago

Patch Note 0.177

This update is mostly about optimizing systems and improving performance. Overview Optimization. Bug fixes. Key binding. Bonus: personal torchlight.

In this update6

Full notes

Full Pathogenesis: Overcome update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedThis update is mostly about optimizing systems and improving performance.
changedOverviewOptimization.
changedOptimizationUnreal Engine 5 is a great engine with innovative technologies, but the trouble with all these innovations is a lot of bugs in the engine itself, which we have to fix by our own efforts or bypass, waiting for Epics to fix them in the next engine update. So there will be many more updates like this as development progresses.
fixedBug fixesIt's simple here. Many old bugs have been fixed and quite a few new ones have been added for sure. Which we will fix as they are spotted. We count on your feedback and comments.
changedTorchlightPeople have been asking for a long time, something to not get lost in the dark, until they found a weapon flashlight. So the solution was so simple that we wonder how we did not think of it before -_-
addedTorchlightThe character has a smartwatch, which can now be used as a torchlight (default key U). In the future we will add more head and helmet lights to illuminate the space around the character.

Pathogenesis: Overcome changes

changedThis update is mostly about optimizing systems and improving performance.
changedOptimization.
changedUnreal Engine 5 is a great engine with innovative technologies, but the trouble with all these innovations is a lot of bugs in the engine itself, which we have to fix by our own efforts or bypass, waiting for Epics to fix them in the next engine update. So there will be many more updates like this as development progresses.
fixedIt's simple here. Many old bugs have been fixed and quite a few new ones have been added for sure. Which we will fix as they are spotted. We count on your feedback and comments.
changedPeople have been asking for a long time, something to not get lost in the dark, until they found a weapon flashlight. So the solution was so simple that we wonder how we did not think of it before -_-

This update is mostly about optimizing systems and improving performance.

Overview

  • Optimization.

  • Bug fixes.

  • Key binding.

  • Bonus: personal torchlight.

Optimization

Unreal Engine 5 is a great engine with innovative technologies, but the trouble with all these innovations is a lot of bugs in the engine itself, which we have to fix by our own efforts or bypass, waiting for Epics to fix them in the next engine update. So there will be many more updates like this as development progresses.

Key binding

The promised long-awaited ability to reassign control keys. I think our friends from France will be especially happy. (Salut!)

Bug fixes

It's simple here. Many old bugs have been fixed and quite a few new ones have been added for sure. Which we will fix as they are spotted. We count on your feedback and comments.

Torchlight

People have been asking for a long time, something to not get lost in the dark, until they found a weapon flashlight. So the solution was so simple that we wonder how we did not think of it before -_-

The character has a smartwatch, which can now be used as a torchlight (default key U). In the future we will add more head and helmet lights to illuminate the space around the character.

Next plans

And we are starting to bring NPC people back into the game. Friendly, neutral, hostile. And expansion of combat systems. Unlike the infected, armed enemies can shoot back. So cover and defense systems will be needed as well.

Source

Steam News / 16 May 2024

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