Full notes
Full Path to Tamer Town update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- Store
Hi Tamers!
In today's devlog, we are thrilled to announce that we’ll be participating in the Turn-Based Thursday Fest! We also want to give you a quick update on what we’ve been working on behind the scenes.
Let’s dive in!
We are thrilled to be part of the festival! Every game was hand-picked by the event team, and we are honored to be among them. The fest features upcoming titles, exclusive discounts, and brand-new demos created specifically for the event, so it’s definitely worth checking out!
Working on New Animations
One of the things we are currently focusing on is improving the game's visuals. This means adding a lot of new VFX! You can see an example of our progress here: the new spawning animation for our Mokitons in battle.
The Rocky Arena
In addition to new animations, we are expanding the world with brand-new battlegrounds. Above, you can see the Rocky Arena in action. This rugged, atmospheric location is part of the game's final stage.
Thank you for following our journey! Don't forget to Wishlist us on Steam and join our community to stay up to date with the latest news.
Happy taming!
[dynamiclink href="https://store.steampowered.com/app/3939760/Path_to_Tamer_Town/"]
[dynamiclink href="https://store.steampowered.com/app/3601860/Tamer_Town/"]
Source
Changelog.gg summarizes and formats this update. How we read updates.
