What changed
3 fixes1 addition2 changes0 removals
- Performance
- Gameplay
- Fixes
- Compatibility
changed[Experience Optimization]
addedAdded prompts when gang recruitment fails.
fixedFixed an issue where game system and keybind settings may be reset.
fixedFixed dialogue logic for story NPCs joining the party.
fixedFixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. [This fix applies only to saves created before May 2nd with the quest incomplete. Full save compatibility is in progress and will be resolved soon.]
changedAdjusted realm levels and stats of assassins targeting players in assassination missions.
Path of Kung Fu changes
changed[Experience Optimization]
addedAdded prompts when gang recruitment fails.
fixedFixed an issue where game system and keybind settings may be reset.
fixedFixed dialogue logic for story NPCs joining the party.
fixedFixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. [This fix applies only to saves created before May 2nd with the quest incomplete. Full save compatibility is in progress and will be resolved soon.]
[Experience Optimization]
Added prompts when gang recruitment fails.
[Issue Fixes]
Fixed an issue where game system and keybind settings may be reset.
Fixed dialogue logic for story NPCs joining the party.
Fixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. [This fix applies only to saves created before May 2nd with the quest incomplete. Full save compatibility is in progress and will be resolved soon.]
Adjusted realm levels and stats of assassins targeting players in assassination missions.