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Full notes
Full Path of Idle: Old Gods Rising update
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What changed
- Compatibility
- Gameplay
- Performance
- Fixes
- Balance
Path of Idle: Old Gods Rising changes
IMPORTANT
The demo has merged the new content from the beta version, and there will be significant changes. The following lists some of the main modifications!
NEW ADDITIONS
The Codex now includes a Talent Codex, making it easier to view class talents.
The Codex has added the Affix Seal feature, allowing you to block unwanted affixes.
The Market has opened the Buyback function, enabling you to exchange Equipment for Resources.
Added Loot Progress transfer, allowing you to transfer remaining loot progress to the latest chapter.
Added some new Legendary Equipment.
Added an expanded storage pouch. Consumables will be prioritized to be placed in the pouch.
Added an auto-refresh function to the Market.
Added the Preferred Skill setting feature. You can set preferred skills in the Codex.
Added descriptions for each filter option.
Added descriptions for each auto-adventure configuration option.
Exploration now includes islands that drop Souls.
OPTIMIZATIONS
Unique Equipment now includes an indicator for the skill's associated class.
Optimized the logic for determining low- Health targets.
When all Explore points are completed, refreshing no longer consumes Glaring Eye.
The Divine Tower now allows configuration of the number of challenge rooms.
ADJUSTMENTS
Implemented some restrictions on the Temple's Baptism function.
Implemented some restrictions on the Prison's Torment function.
Significantly reduced recruitment costs.
Greatly increased the probability of high-rarity Prisoners appearing.
Adjusted the monster difficulty for each adventure mode.
Adjusted the Renovate function for various buildings.
Reduced the number of displayed resolutions, now only showing commonly supported resolutions.
FIXES
Fixed an issue where dragging items could get stuck on the screen.
Fixed an issue with incorrect basic affixes on the Tome.
Fixed an issue where dragging a Godsworn could get stuck on the screen.
Fixed an issue where Bosses might not display a health bar.
Fixed an issue where Unique Equipment might not take effect.
Fixed issues with the order of the Godsworn queue in statistics and at the end of combat.
Fixed a display synchronization issue after refreshing in Exploration.
Source
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