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- Particulitix
Better readability
So yeah readability is the name of the game for this one. I reworked the default palette, and made the player outline bigger for that. BALANCING : Make spicy bounce cap your bounces at 4 and make it a top level update F…
Announcement3 changesGameplay - Particulitix
Improvments and small fixes
So lots of small quality of small stuff here, mostly found in during streams of the game ! FEATURE: Introducing the Cazylia color palette. Thanks Cazylia, obviously FEATURE: Reworking the main palette FEATURE: Permanent…
Announcement2 changesGameplayBalance - Particulitix
German version, and small fixes
So yeah, the main thing of this version is a german translation ! Other than that we got : Rewording some descriptions. Select a level by clicking the title. Translate HP in UI New palette transition
Announcement2 changesUI/audioGameplay - Particulitix
Those beautiful palettes !
Ok my internet has been down for a few days, so that's a BIG update ! TL;DR : The game now has palettes, the enemies have outlines, the HP curve has been reworked and a lot of balancing. FEATURE: Smooth palettes transit…
Announcement3 changesGameplayUI/audio - Particulitix
Update #7 : Balancing
This update follows a very extensive feedback on Discord by Vakaré ! FEATURE : Better looking mine particles FEATURE : Much better reload for the revolver weapon. Thanks Vakaré BALANCING : Boost vampirism. Thanks Vakaré…
Announcement3 changesGameplayBalance - Particulitix
Update #6: New graphics for all weapon, and smoother music transitions
As requested by my son, the weapons now each have a specific graphic ! Also, the music blanks have been cut off, thanks Console_buche ! I hope you all like it ! For the next patch there is balancing planned !
Announcement





