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Steam News9 February 20264mo ago

Improvments and small fixes

So lots of small quality of small stuff here, mostly found in during streams of the game ! FEATURE: Introducing the Cazylia color palette.

Full notes

Full Particulitix update

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What changed

7 fixes6 additions0 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedFEATURE: Introducing the Cazylia color palette. Thanks Cazylia, obviously
addedFEATURE: Reworking the main palette
addedFEATURE: Permanent upgrades can be turned on or off . Thanks Cazylia
addedFEATURE: Timer visible in the run. Thanks Cazylia
addedFEATURE: Lower the default sfx volume. Thanks Cazylia
addedFEATURE: Helping you to find the player with a big arrow that points to the player after transition. And a slow down after a bonus upgrade. Thanks Cazylia

Particulitix changes

addedFEATURE: Introducing the Cazylia color palette. Thanks Cazylia, obviously
addedFEATURE: Reworking the main palette
addedFEATURE: Permanent upgrades can be turned on or off . Thanks Cazylia
addedFEATURE: Timer visible in the run. Thanks Cazylia
addedFEATURE: Lower the default sfx volume. Thanks Cazylia

So lots of small quality of small stuff here, mostly found in during streams of the game !

  • FEATURE: Introducing the Cazylia color palette. Thanks Cazylia, obviously

  • FEATURE: Reworking the main palette

  • FEATURE: Permanent upgrades can be turned on or off. Thanks Cazylia

  • FEATURE: Timer visible in the run. Thanks Cazylia

  • FEATURE: Lower the default sfx volume. Thanks Cazylia

  • FEATURE: Helping you to find the player with a big arrow that points to the player after transition. And a slow down after a bonus upgrade. Thanks Cazylia

  • FIX: You can select palettes with the gamepad. Thanks WeeRascal

  • FIX: Side huggers enemies - you know, the spikey ones - don't move sligthly when the time is stopped. Thanks Cazylia

  • FIXSide huggers enemies - you know, the spikey ones - have a new spawn location, making the top section of the screen less unpredictable . Thanks Cazylia
  • FIX: First enemies won't instant die with the "fast enemies" glitch. Thanks Cazylia

  • FIX: +5 damage permanent upgrade is now +5, not +2 :'). Thanks Cazylia

  • FIX: Some french characters were not properly rendered. Thanks Cazylia

  • FIX: Some french translation

Source

Steam News / 9 February 2026

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