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Steam News29 April 20262mo ago

Even bigger than the last !

Hot damn, I think this one's even bigger than the last ! Level 4 is here ! Bosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now) Steam leaderboards, 52 of them, split per level, glitchless, e

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Full Particulitix update

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What changed

0 fixes6 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
changedBosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now)
addedNew Overcharge syste m, a whole bonus tree built around hitting enemies fast enough to charge up a burst
addedNew Zone Entry bonus tree : Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things
addedNew Endless glitch , keep going forever, levels scale, zones randomize
addedNew Orbiter enemy type. Bye bye Splitter, you won't be missed :o
addedEternal Frags is now Long Frags. 12 seconds is the new forever :D (Honestly it was a pain to balance from a gameplay perspective)

Particulitix changes

changedBosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now)
addedNew Overcharge syste m, a whole bonus tree built around hitting enemies fast enough to charge up a burst
addedNew Zone Entry bonus tree : Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things
addedNew Endless glitch , keep going forever, levels scale, zones randomize
addedNew Orbiter enemy type. Bye bye Splitter, you won't be missed :o

Hot damn, I think this one's even bigger than the last !

  • Level 4 is here !

  • Bosses for level 1, 2 AND 3 are all in (and the L3 one respawns on collision now)

  • Steam leaderboards, 52 of them, split per level, glitchless, every solo glitch, curated combos and endless :)

  • Steam achievements: first win, hardcore, beating bosses, glitch combos…

  • New Overcharge syste m, a whole bonus tree built around hitting enemies fast enough to charge up a burst

  • New Zone Entry bonus tree: Zone Crit, Zone Sprint, Zone Mine, Zone Magnet. Stepping into a bonus zone now does things

  • New Endless glitch, keep going forever, levels scale, zones randomize

  • New Orbiter enemy type. Bye bye Splitter, you won't be missed :o

  • Bonus zones got a full visual overhaul: forward-rendered transparency, the grid mesh now tints with the zones, beat-rotated zone hues, paired

  • Turkish is fully supported now (and the font picked up Ç, Ö, Ü along the way). Huge thanks to Neekagami for the Turkish translation !

  • Eternal Frags is now Long Frags. 12 seconds is the new forever :D (Honestly it was a pain to balance from a gameplay perspective)

  • Plasma blade stops murdering enemies while they're still spawning (it was a bit buggy)

  • Cursor aura now actually damages boss legs

  • Mine particles keep the color of the zone they were dropped in

  • Tons of voice lines for the new bonuses, plus vampirism procs

  • Main menu has an idle animation and scrolling credits

  • HP curves, bonus-tree shapes and zone layouts have all been rebalanced Plus a hundred small things: better grid reactions, corner zone labels, Neekagami palette unlocks for beating L3, random-bonus glitch, lots of small fixes

Next up : the release !

Source

Steam News / 29 April 2026

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