Full notes
Full Particulitix update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Particulitix changes
So yeah this update is most mostly thanks to feedback from Lundis ! Go checkout his game Saadex Defense Most of all he had the simple yet brilliant to make the damage aura and mine proc less often but do way more damage. It has the benefit of having less clutter on screen for builds focused on the mine AND make it feel more impactful.
- FEATURENew palette that will using the lighting to desaturate the colors
FEATURE : Adapt the HP damage text speed to the number of HP damage text currently on screen. Thanks Lundis
FEATURE : Boost the sniper special. Thanks Lundis
FEATURE : Make the mine feel more impactful and with less clutter. Thanks Lundis
FEATURE : Make damage aura feel more impactful and with less clutter. Thanks Lundis
FEATURE : Explain main game content in the menu. Thanks Lundis
FEATURE : Explain main game content in the kill screen. Thanks Lundis
FEATURE : Explain the randomly selected nature of the bonus trees. Thanks Lundis
FEATURE : faster text appearance. Thanks Lundis
FIX : In game timer was sometimes starting on the weapon selection screen
Source
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