Full notes
Full Parrydox: Battle of the Alamo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Parrydox: Battle of the Alamo changes
Check out the Battle of the Alamo demo and give it a wishlist if you haven't already!
And for those who've played the itch.io version, here are the patch notes:
Patch v0.0.1.4
Major Additions: -New achievement for Circus Ticket; Old Achievement now unlocks Remote Parry
Minor Tweaks:
-Various Typo Fixes
-Prevented Canister Shot’s stun chance from procing from fire damage (cuz that’s what Pants on Fire is for)
-Cleaned up various ladder animations
-Stuns now visually appear on top of the enemies
-Slightly reduced the volume of Phase 3’s music
-Tutorial polished a bit more
Item Changes:
-NEFARIOUS TUMBLEWEED: Homing Radius increased by 50%
-STUNNING LOOKS: Radius increased by 33%
-AEGIS: Now properly procs with Stunning Looks or Baby Mode
-AEGIS: The reflect hitbox of enemies that turn to stone now correctly matches the hurtbox of the enemy (was much bigger than the hurtbox before)
Bug Fixes:
-CAPTAIN SHIELDON: Fixed a softlock if you pick a new MOUSE ITEM with Captain Shieldon active
-CAPTAIN SHIELDON: Fixed not being able to move when the boss starts
-Ladders and Muskets should no longer do their Attack animation while they’re stunned
-Fixed a lot of visual bugs involving the ladder
-”Survive Scutum Anna's 3rd phase without taking damage” Achievement now works as intended
-Fixed the “Can’t Parry” text appearing too large during the boss’ final attack
-Fixed Mouse not appearing on Game Over or at the end of the tutorial
Source
Changelog.gg summarizes and formats this update. How we read updates.
