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Steam News11 May 20261mo ago

Park Studio Beta 1.0.0.13

Bug Fixes: Added missing remappable keys to the controls menu Fixed the "switch space" key not working Fixed pausing behavior Fixed the terrain tools menu not updating properly Fixed Rivers and Lakes being compatible wi

Full notes

Full Park Studio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes4 additions6 changes0 removals
  • UI and audio
  • Fixes
  • Maps
  • Performance
  • Gameplay
addedAdded missing remappable keys to the controls menu
fixedFixed the "switch space" key not working
fixedFixed pausing behavior
fixedFixed the terrain tools menu not updating properly
fixedFixed Rivers and Lakes being compatible with Linear spline type
fixedFixed spline tool menu displaying as blank on curve splines

Bug Fixes:

  • Added missing remappable keys to the controls menu

  • Fixed the "switch space" key not working

  • Fixed pausing behavior

  • Fixed the terrain tools menu not updating properly

  • Fixed Rivers and Lakes being compatible with Linear spline type

  • Fixed spline tool menu displaying as blank on curve splines

  • Fixed lake material rendering

  • Fixed brake behavior when target speed was higher than train speed

  • Fixed wheels generating on lifts

  • Fixed wrong components generating on load

  • Fixed block color not disabling

  • Fixed forward block generation

  • Fixed the group menu not being closeable

  • Fixed coaster menu not updating when selecting different coasters

  • Fixed the trains tab showing a clickable arrow even with only one train

  • Fixed whole coaster pivot calculations (whole coaster pivot is now going to center properly)

Improvements:

  • Tweaked nighttime lighting

  • Tweaked minimum and maximum Force Editor values

  • Improved Force Editor default smoothing type (now closer to FVD++ sinusoidal mode)

  • Turned the two checkboxes of spline tool snapping into one selector

  • Lifts are now sensible to the train's "weight" (they will release trains if the train is going faster at the crest)

  • Transport sections will now force the train to slow down (grip)

  • Stations can now have their entry and dispatch speeds customized

  • Launches and transport sections will now stop a train early if the next block is not free, while brakes and lifts will stop the train at the end of the section

New:

  • Added Flashlight (default key: F)

Source

Steam News / 11 May 2026

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