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Steam News31 May 202627d ago

Park Studio Beta 1.0.1.3

Bug Fixes: Fixed support generation limits - Fixed the "Fix Disjoints" button not actually fixing disjoints - Fixed the roll gizmo not resetting alongside pressing "reset roll" - Fixed wrong controls showing when moving

Full notes

Full Park Studio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • UI and audio
  • Gameplay
fixedFixed support generation limits - Fixed the "Fix Disjoints" button not actually fixing disjoints - Fixed the roll gizmo not resetting alongside pressing "reset roll" - Fixed wrong controls showing when moving the last node of a track - Fixed deleting coasters from nodes - Fixed duplication sound playing for nodes, splines and coasters - Fixed force visualizers not always updating when necessary - Fixed visualizers erratic behavior - Fixed 0 grid values - Fixed mismatched support connectors
changedImprovements:
changedIncreased max section length to 50 meters in both normal and force mode - Replaced coaster grid spin boxes with new improved capsule - Reverted assumption that CSV imports are from center of rail, heartline values will now be retained after import - Drastically improved Smooth Nodes and Smooth Forces
addedNew:
addedAdded new floating visualizers for speed and force when selected - Visualizers can now be enabled from the node menu (under the grid options)

Bug Fixes:

  • Fixed support generation limits - Fixed the "Fix Disjoints" button not actually fixing disjoints - Fixed the roll gizmo not resetting alongside pressing "reset roll" - Fixed wrong controls showing when moving the last node of a track - Fixed deleting coasters from nodes - Fixed duplication sound playing for nodes, splines and coasters - Fixed force visualizers not always updating when necessary - Fixed visualizers erratic behavior - Fixed 0 grid values - Fixed mismatched support connectors

Improvements:

  • Increased max section length to 50 meters in both normal and force mode - Replaced coaster grid spin boxes with new improved capsule - Reverted assumption that CSV imports are from center of rail, heartline values will now be retained after import - Drastically improved Smooth Nodes and Smooth Forces

New:

  • Added new floating visualizers for speed and force when selected - Visualizers can now be enabled from the node menu (under the grid options)

Source

Steam News / 31 May 2026

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