Full notes
Full Park Studio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Bug Fixes:
Fixed some objects not duplicating with their color applied - Fixed marquee selection and objects not truly deleting / being undoable - Fixed the "ghost shadow" bug when an architecture piece is deleted - Fixed escape key not pausing the menu - Fixed the pause menu remaining hidden if the UI was hidden and the game was paused - Fixed supports double-generating on load
Improvements:
Added grid settings to the quick build menu - Changed the description of the Preset setting - The Quality preset will now use High RT global illumination instead of Ultra
New:
Added auto-save
Source
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