Full notes
Full Park Studio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Park Studio changes
Bug Fixes:
Fixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting special tracks - Fixed deleting boost launch passes - Fixed switch track track rotation controls - Fixed FVD being "allowed" on nodes that shouldn't - Fixed FVD being constantly enabled even on coasters or nodes that weren't built with FVD - Fixed Brake Speed and Brake Force being in the wrong place in the brake selection UI - Fixed resetting FVD roll being allowed - Fixed duplicate button not working - Fixed undo & redo strange behavior for building pieces - Fixed rocks not being recolorable - Fixed one the landscape stamps not placing the right stamp - Fixed ground mode collision and camera collision in general
Improvements:
Added an option to turn off auto curvature - Renamed "Strength" to "Alpha" in the color picker to better represent its purpose
Source
Changelog.gg summarizes and formats this update. How we read updates.
