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Steam News9 May 20261mo ago

Park Studio Beta 1.0.0.8

Bug Fixes: Fixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting sp

Full notes

Full Park Studio update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Gameplay
fixedFixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting special tracks - Fixed deleting boost launch passes - Fixed switch track track rotation controls - Fixed FVD being "allowed" on nodes that shouldn't - Fixed FVD being constantly enabled even on coasters or nodes that weren't built with FVD - Fixed Brake Speed and Brake Force being in the wrong place in the brake selection UI - Fixed resetting FVD roll being allowed - Fixed duplicate button not working - Fixed undo & redo strange behavior for building pieces - Fixed rocks not being recolorable - Fixed one the landscape stamps not placing the right stamp - Fixed ground mode collision and camera collision in general
changedImprovements:
addedAdded an option to turn off auto curvature - Renamed "Strength" to "Alpha" in the color picker to better represent its purpose

Park Studio changes

fixedFixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting special tracks - Fixed deleting boost launch passes - Fixed switch track track rotation controls - Fixed FVD being "allowed" on nodes that shouldn't - Fixed FVD being constantly enabled even on coasters or nodes that weren't built with FVD - Fixed Brake Speed and Brake Force being in the wrong place in the brake selection UI - Fixed resetting FVD roll being allowed - Fixed duplicate button not working - Fixed undo & redo strange behavior for building pieces - Fixed rocks not being recolorable - Fixed one the landscape stamps not placing the right stamp - Fixed ground mode collision and camera collision in general
changedImprovements:
addedAdded an option to turn off auto curvature - Renamed "Strength" to "Alpha" in the color picker to better represent its purpose

Bug Fixes:

  • Fixed slow generation on lift hills - Fixed coaster cameras being attached to wheels - Fixed backwards building in coasters - Fixed trains not updating when the coaster or section is moved - Fixed deleting special tracks - Fixed deleting boost launch passes - Fixed switch track track rotation controls - Fixed FVD being "allowed" on nodes that shouldn't - Fixed FVD being constantly enabled even on coasters or nodes that weren't built with FVD - Fixed Brake Speed and Brake Force being in the wrong place in the brake selection UI - Fixed resetting FVD roll being allowed - Fixed duplicate button not working - Fixed undo & redo strange behavior for building pieces - Fixed rocks not being recolorable - Fixed one the landscape stamps not placing the right stamp - Fixed ground mode collision and camera collision in general

Improvements:

  • Added an option to turn off auto curvature - Renamed "Strength" to "Alpha" in the color picker to better represent its purpose

Source

Steam News / 9 May 2026

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