Full notes
Full Park it at All Costs! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
Park it at All Costs! changes
We’ve added a new way to compete in Park it at All Costs! with the introduction of level-based leaderboards. Each level now tracks your performance individually, giving you a clearer picture of how you stack up against other players.
What’s included in this update:
Leaderboards for every level
Time tracking on each attempt
Move count and damage scoring
A better breakdown of skill, speed, and precision
This feature has been a frequent request, and we’re excited to finally bring it into the game. The leaderboards will continue to evolve based on feedback, so let us know what you think after giving them a try.
The new system is live now — update your game and see where you land.
– Northshore Press
Source
Changelog.gg summarizes and formats this update. How we read updates.
