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Steam News26 August 202510mo ago

🚗 Update from the Devs – Your Feedback is Driving Development!

Hello everyone! 👋 We’re a father–daughter team working on Park it at All Costs! and wanted to take a moment to say thank you to everyone who has wishlisted, commented, and shared feedback so far.

Full notes

Full Park it at All Costs! update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! 👋

What changed

0 fixes0 additions2 changes0 removals
  • Maps
  • Performance
changedEven at this early stage, your input has already helped us:
changedWe’re planning improvements to loading times

Park it at All Costs! changes

changedEven at this early stage, your input has already helped us:
changedWe’re planning improvements to loading times

We’re a father–daughter team working on Park it at All Costs! and wanted to take a moment to say thank you to everyone who has wishlisted, commented, and shared feedback so far.

Even at this early stage, your input has already helped us:

  • We refined some of the puzzle pacing based on early impressions

  • We’re planning improvements to loading times

  • We’re looking at fun retention hooks (like unlockables and daily challenges) thanks to your suggestions

Every bit of feedback — from small tweaks to big ideas — has been valuable in shaping the game. Park it at All Costs! is already better because of you.

👉 Please keep the comments, ideas, and questions coming on our community hub. We’re reading everything, and it really does influence what we build next.

Thanks again for being part of this journey with us — we can’t wait to show you more soon!

Team Park it at All Costs!

Source

Steam News / 26 August 2025

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