Full notes
Full Park Bound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
Update is required to play recently uploaded parks or with other players on 1.6.0. Players with older versions will be split into their own sectors.
Level Editor
Added support for multiple spin components per object.
Append and prepend time on timelines now allows for negative values to truncate time.
Added UI button to show if attached objects move when the parent object is scaled.
Creating a terrain shape while an object is selected will no longer convert the selected object into a terrain.
Fixed mutate sound not applying correctly to the active sound.
Fixed sounds in the scene not being updated until next refresh if source sound was modified.
Fixed bug that could cause a prefab to be compiled incorrectly if it contained a teleporter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
