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Steam News18 December 20178y ago

Park Bound 1.6.0 released

Update is required to play recently uploaded parks or with other players on 1.6.0. Players with older versions will be split into their own sectors. Level Editor Added support for multiple spin components per object.

Full notes

Full Park Bound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions0 changes1 removal
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
addedLevel EditorAdded support for multiple spin components per object.
addedLevel EditorAdded UI button to show if attached objects move when the parent object is scaled.
removedLevel EditorCreating a terrain shape while an object is selected will no longer convert the selected object into a terrain.
fixedLevel EditorFixed mutate sound not applying correctly to the active sound.
fixedLevel EditorFixed sounds in the scene not being updated until next refresh if source sound was modified.
fixedLevel EditorFixed bug that could cause a prefab to be compiled incorrectly if it contained a teleporter.

Update is required to play recently uploaded parks or with other players on 1.6.0. Players with older versions will be split into their own sectors.

Level Editor

  • Added support for multiple spin components per object.

  • Append and prepend time on timelines now allows for negative values to truncate time.

  • Added UI button to show if attached objects move when the parent object is scaled.

  • Creating a terrain shape while an object is selected will no longer convert the selected object into a terrain.

  • Fixed mutate sound not applying correctly to the active sound.

  • Fixed sounds in the scene not being updated until next refresh if source sound was modified.

  • Fixed bug that could cause a prefab to be compiled incorrectly if it contained a teleporter.

Source

Steam News / 18 December 2017

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