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Steam News7 March 20263mo ago

DEVLOG #004 - A Sneak Peek at the Big New Warehouse Update 🏭

DEVLOG #004 - New Warehouse Hey Parcel Inspectors! I wanted to drop a little devlog to show off the new warehouse I've been working on ahead of release hopefully later this month.

In this update8

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Full Parcel Simulator update

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What changed

0 fixes5 additions0 changes0 removals
  • Gameplay
addedDEVLOG #004 - New WarehouseHey Parcel Inspectors! I wanted to drop a little devlog to show off the new warehouse I've been working on ahead of release hopefully later this month.
added🌍 Regional Sorting CentreThe star of the show here is the new warehouse, the Regional Sorting Centre . Rather than the typical cargo type based exports, this warehouse will require parcels be sorted based on their Country instead. Each door will be configurable, too, so you can pick and choose which country to export where. You'll have to progress to unlock all the doors though before you can export all countries at once!
addedπŸ›— Multi-Level WarehouseElevation is something I hear players often ask for, and so the Regional Sorting Centre will provide just that. With an entirely new layer to build on, you can expand your automation further with more storage, more conveyors, or anything else you might like.
added🏷️ Express Shipping LabelsTo differentiate parcels in the new warehouse from the original, they'll be identifiable via an "express" sticker on top of their destination label, indicating that they must be exported via a country-specific chute in the new warehouse.
addedπŸ† Achievement UnlockedI plan to also add a fair few more achievements with the next update, as that's something that's been requested a lot by players. These will hopefully be slightly more milestone based, and give you some goals to aim towards.

Parcel Simulator changes

addedHey Parcel Inspectors! I wanted to drop a little devlog to show off the new warehouse I've been working on ahead of release hopefully later this month.
addedThe star of the show here is the new warehouse, the Regional Sorting Centre . Rather than the typical cargo type based exports, this warehouse will require parcels be sorted based on their Country instead. Each door will be configurable, too, so you can pick and choose which country to export where. You'll have to progress to unlock all the doors though before you can export all countries at once!
addedElevation is something I hear players often ask for, and so the Regional Sorting Centre will provide just that. With an entirely new layer to build on, you can expand your automation further with more storage, more conveyors, or anything else you might like.
addedTo differentiate parcels in the new warehouse from the original, they'll be identifiable via an "express" sticker on top of their destination label, indicating that they must be exported via a country-specific chute in the new warehouse.
addedI plan to also add a fair few more achievements with the next update, as that's something that's been requested a lot by players. These will hopefully be slightly more milestone based, and give you some goals to aim towards.

DEVLOG #004 - New Warehouse

Hey Parcel Inspectors! I wanted to drop a little devlog to show off the new warehouse I've been working on ahead of release hopefully later this month.

🌍 Regional Sorting Centre

The star of the show here is the new warehouse, the Regional Sorting Centre. Rather than the typical cargo type based exports, this warehouse will require parcels be sorted based on their Country instead. Each door will be configurable, too, so you can pick and choose which country to export where. You'll have to progress to unlock all the doors though before you can export all countries at once!

πŸ›— Multi-Level Warehouse

Elevation is something I hear players often ask for, and so the Regional Sorting Centre will provide just that. With an entirely new layer to build on, you can expand your automation further with more storage, more conveyors, or anything else you might like.

Of course, to get parcels up/down the levels there'll need to be some sort of elevator system. I'm still working on the model for that, but here's the blockout I've been using for my testing so far:

Steam post imageLaunchers may also be your friend when working with multiple levels though!

🏷️ Express Shipping Labels

To differentiate parcels in the new warehouse from the original, they'll be identifiable via an "express" sticker on top of their destination label, indicating that they must be exported via a country-specific chute in the new warehouse.

πŸ† Achievement Unlocked

I plan to also add a fair few more achievements with the next update, as that's something that's been requested a lot by players. These will hopefully be slightly more milestone based, and give you some goals to aim towards.

I'd like to also pair this with a better milestone/stat-tracking system in-game, but I still need to do some testing on that to see if it's worthwhile!

🍱 Sandbox Mode

It's coming, promise!

❀️ Thank you for 2000+ Steam Reviews!

As always, reviews are super appreciated and really help with understanding the pain-points in Parcel Simulator as well as showing the game to more players on Steam! Please do consider leaving one if you haven't already, thanks!

Here are some links to social platforms where you can connect with me:

Thanks

-- Dan

Parcel Simulator

Source

Steam News / 7 March 2026

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