Full notes
Full Paranormal Home Invaders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Maps
- UI and audio
- Balance
- Server
New:
Outfits that are not purchased but can be unlcoked now tell you how to unlock them, unless they are hidden. A hidden outfit was also added
New skins
Dominion Avenue map redesigned
Dominion Avenue story mode rework
New achievements
Changes:
The Professional Investigator and Professional Invader achievements now require you to be on professional or harder difficulty
Cleaning Crew skins have been updated
The button used to complete a task is now green instead of grey
Completing a task now plays a sound. Pretty cool
The flashlight and EMF reader in the tutorial will now automatically turn off when entering the hiding spot
Useless data has been removed from save data
Daily task rewards have been rebalanced
Bug Fixes:
Winston Street back door cannot be opened (true ending)
Earning the exact amount of xp needed to level up will actually level you up now
When players die, all of their item will drop correctly in multiplayer
Fixed a bug where holstering the tier 2 EMF reader while it had a reading would cause it to forever have that reading until it read something else
Fixed a bug where pressing escape instead of J to close the journal in the tutorial could sequence break
Onis ghost event odds have been corrected
Fixed some issues when trying to changing players in the spectator menu
The tier 3 and 4 lighters will no longer break the game
Other player's badge slots will no longer change your mouse texture when hovered over
Source
Changelog.gg summarizes and formats this update. How we read updates.
