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Full Paranormal Cleanup update
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What changed
- Maps
- Gameplay
- Balance
- Fixes
- UI and audio
Paranormal Cleanup changes
Hey everyone,
We are close to launch! With this patch every map is now reworked and polished, every entity can be banished and many more suggested changes and bug fixes were implemented. More content is on the way now. Thank you all for your help! :)
0.5.0 Patch Notes:
'Butcher's Nest' and 'The Quiet' have been reworked and polished
You can now banish the entities on 'Butcher's Nest' and 'The Quiet'
The Butcher no longer hunts all the time and instead hunts in waves like all the other entities. He learned a trick or two from grandma though
Entities now end their current hunt when all players are downed
Hunts no longer increase in duration and no longer reduce in cooldown after each hunt and rather hunt for a fixed duration with a slight deviation each time
reduced the chance of an entity searching the exact hiding spot a player is currently hiding in
tweaked and fixed Ectoplasm and Cult Symbol spawns on every map so they are more fair/less hidden (Did you know the larger maps have up to 300 spawn points? fuck me)
fixed several collision issues resulting in non-cleanable ectoplasms
fixed a bug that caused the UV Lamp to turn ectoplasm permanently invisible
Increased base cleaning speed for all items by 10-20%
Increased base Sprint Speed by 15%
Increased texture and mesh quality for important models and stuff you interact with
removed Depth of Field, everything's crisp now
added more Radio Songs, increased radio audio quality and tweaked attenuation and occlusion
lowered TV beep sound volume and added a remote to every TV to turn them off manually
lowered telephone beep sound volume and added the ability to turn the phone off manually
lowered van door chime sound volume
reduced car alarm sound duration down to 10 seconds (was 60s)
fixed a bug that caused weekly tasks to not reset properly
fixed a bug that caused players to go into debt just to buy more energy drinks
small tweaks and changes here and there
Thanks again for your help! I am looking forward to your continued feedback.
Have fun playing and see you ingame! :)
Cheers, Beepbep
Source
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