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Steam News9 April 20251y ago

Patch 0.3.10 | Fatal Error Fix, Even better Performance

Hey everyone, this is gonna be a short but good one. :) 0.3.10 Patch Notes: Fatal Error Crash is fixed.

In this update2

Full notes

Full Paranormal Cleanup update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions4 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
fixed0.3.10 Patch Notes:Fatal Error Crash is fixed. Big, big Thanks to @xeltic and @EpicTurttle for finding the cause
changed0.3.10 Patch Notes:Even more Performance Improvements: Cut amount of polygons game-wide in half and reduced/compressed ALL textures, which cut VRAM requirements in half and reduced the game's filesize to a third of what it was on 0.3.6
changed0.3.10 Patch Notes:various ectoplasm related collision fixes
fixed0.3.10 Patch Notes:fixed missing HUD bug (again)
fixed0.3.10 Patch Notes:fixed a bug causing the perk that grants a medkit to not count as a medkit when getting killed
fixed0.3.10 Patch Notes:fixed ingame chat

Paranormal Cleanup changes

fixedFatal Error Crash is fixed. Big, big Thanks to @xeltic and @EpicTurttle for finding the cause
changedEven more Performance Improvements: Cut amount of polygons game-wide in half and reduced/compressed ALL textures, which cut VRAM requirements in half and reduced the game's filesize to a third of what it was on 0.3.6
changedvarious ectoplasm related collision fixes
fixedfixed missing HUD bug (again)
fixedfixed a bug causing the perk that grants a medkit to not count as a medkit when getting killed

Hey everyone,

this is gonna be a short but good one. :)

0.3.10 Patch Notes:

  • Fatal Error Crash is fixed. Big, big Thanks to @xeltic and @EpicTurttle for finding the cause

  • Even more Performance ImprovementsCut amount of polygons game-wide in half and reduced/compressed ALL textures, which cut VRAM requirements in half and reduced the game's filesize to a third of what it was on 0.3.6
  • various ectoplasm related collision fixes

  • fixed missing HUD bug (again)

  • fixed a bug causing the perk that grants a medkit to not count as a medkit when getting killed

  • fixed ingame chat

  • fixed an issue causing to get stuck on some UI widgets (pause menu, paper/notes, didnt close)

  • adjusted bridle street haunted toy collisions (again) so they dont fall through the map

  • adjusted bridle street objective spawns so they aren't that clumped together

Thanks and have fun playing! See you ingame! :)

Cheers, Beepbep

Source

Steam News / 9 April 2025

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