Development Update: The Prop Hunt mode is coming to life! 💉📦
Hello to all future hunters and camouflage pros! For those of you who regularly follow the live development sessions on the canaplaye Twitch channel, you know we've been working hard on one of the most anticipated featu
In this update3
Full notes
Full PapyPanic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello to all future hunters and camouflage pros!
What changed
0 fixes3 additions4 changes0 removals
UI and audio
Gameplay
Balance
Events
Server
added🏡 A refined "Chaos in the neighborhood" vibeThe environment work is progressing well! We've integrated new textures and overhauled the interiors to give our map a deliciously retro and quirky feel. From the gloriously kitsch 70s floral wallpaper to the geometric patterns in the bedrooms, the map is really starting to get its own personality. It’s the perfect playground for an explosive game of hide-and-seek.
changed🎯 Hunter Mechanics: Think before you shoot!In the exterior screenshots of the blue house, you can spot our Hunter's weapon: the infamous syringe-gun!
changed🎯 Hunter Mechanics: Think before you shoot!We've just finished integrating a crucial mechanic to balance the game: the shooting penalty . No more firing blindly hoping to hit a disguised player by chance! From now on, if the Hunter misses their target and the syringe hits a real piece of furniture or a wall, they will lose health points . You'll need to keep a sharp eye out and spot objects that are out of place.
added🧠 A smart "Spawn" system for PropsTo ensure hiding is a real challenge, we’ve developed an intelligent prop generator. Props don't just spawn randomly anywhere anymore. Our new system takes rooms and surfaces into account: you'll logically find a mug on the kitchen table, but you'll never see a fridge spawn right in the middle of the garden lawn! This will make the hunt even more subtle.
changed🧠 A smart "Spawn" system for PropsThe multiplayer network code is getting solid, and the pieces of the puzzle are coming together. The next big step will be to organize live playtests to see how well you can blend into the scenery (or get caught doing something silly!).
added🧠 A smart "Spawn" system for PropsA huge thank you to everyone who has already added the game to their Wishlist . Every addition helps us tremendously in bringing visibility to the project. Don't hesitate to spread the word!
PapyPanic changes
addedThe environment work is progressing well! We've integrated new textures and overhauled the interiors to give our map a deliciously retro and quirky feel. From the gloriously kitsch 70s floral wallpaper to the geometric patterns in the bedrooms, the map is really starting to get its own personality. It’s the perfect playground for an explosive game of hide-and-seek.
changedIn the exterior screenshots of the blue house, you can spot our Hunter's weapon: the infamous syringe-gun!
changedWe've just finished integrating a crucial mechanic to balance the game: the shooting penalty . No more firing blindly hoping to hit a disguised player by chance! From now on, if the Hunter misses their target and the syringe hits a real piece of furniture or a wall, they will lose health points . You'll need to keep a sharp eye out and spot objects that are out of place.
addedTo ensure hiding is a real challenge, we’ve developed an intelligent prop generator. Props don't just spawn randomly anywhere anymore. Our new system takes rooms and surfaces into account: you'll logically find a mug on the kitchen table, but you'll never see a fridge spawn right in the middle of the garden lawn! This will make the hunt even more subtle.
changedThe multiplayer network code is getting solid, and the pieces of the puzzle are coming together. The next big step will be to organize live playtests to see how well you can blend into the scenery (or get caught doing something silly!).
For those of you who regularly follow the live development sessions on the canaplaye Twitch channel, you know we've been working hard on one of the most anticipated features of Papy Panic: the Prop Hunt mode!
Today, let's take a quick look at the latest additions to the game, with visuals to back it up.
🏡 A refined "Chaos in the neighborhood" vibe
The environment work is progressing well! We've integrated new textures and overhauled the interiors to give our map a deliciously retro and quirky feel. From the gloriously kitsch 70s floral wallpaper to the geometric patterns in the bedrooms, the map is really starting to get its own personality. It’s the perfect playground for an explosive game of hide-and-seek.
Steam post imageSteam post imageSteam post image
🎯 Hunter Mechanics: Think before you shoot!
In the exterior screenshots of the blue house, you can spot our Hunter's weapon: the infamous syringe-gun!
We've just finished integrating a crucial mechanic to balance the game: the shooting penalty. No more firing blindly hoping to hit a disguised player by chance! From now on, if the Hunter misses their target and the syringe hits a real piece of furniture or a wall, they will lose health points. You'll need to keep a sharp eye out and spot objects that are out of place.
🧠 A smart "Spawn" system for Props
To ensure hiding is a real challenge, we’ve developed an intelligent prop generator. Props don't just spawn randomly anywhere anymore. Our new system takes rooms and surfaces into account: you'll logically find a mug on the kitchen table, but you'll never see a fridge spawn right in the middle of the garden lawn! This will make the hunt even more subtle.
The multiplayer network code is getting solid, and the pieces of the puzzle are coming together. The next big step will be to organize live playtests to see how well you can blend into the scenery (or get caught doing something silly!).
A huge thank you to everyone who has already added the game to their Wishlist. Every addition helps us tremendously in bringing visibility to the project. Don't hesitate to spread the word!