Full notes
Full Paper Dungeons Crawler update
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What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Fixes
Version 0.21 Release Notes Wednesday June 13rd, 2018
! Important: ! [v0.21 on beta branch] Hello, The Tutorial is finally available! Come take a tour, you might learn a tip or two :)
Game Improvement:
The Tutorial with a new NPC: Captain Faranor!
Others sources of lights, items & monster are no longer visible at distance. And stay hidden until you discover the zone.
Game Balance:
The number of free chest has been slightly reduced.
Some monsters will also drop a bit less items now.
The Base time for appraising has been reduced from 500T to 400T.
The Paid chest now only drops identified & uncursed items.
The first Slingshot on the starting level is now always identified & uncursed.
UI improvements:
You can switch items' positions in the inventory.
More details in the appraising information text.
The Bestiary now also shows the Evasion and Critical chances of Monsters.
At the start of a level, the Tip panel is now sequential and shows all tips in order when you touch it.
Fixed bugs:
Character can't attack or be attacked in some rare cases after zoning or talking to the Faery.
Curse protection on items not registering in the character's statistics.
Selling items not reducing the weight carried by the character.
Overburden sound looping.
Novice bow, or stones sometimes not appearing in the inventory.
2 handed check missing when auto equipping the Novice Staff or the Novice Shield.
Head piece or Offhand piece information not refreshed when equipped.
The Long Sword has a faulty arrow property breaking the arrows' count.
Unrequired path traced toward the exit in the starting zone levels.
Archer Gauntlet appearing as a Plate Gauntlet in the inventory.
Many typo corrected.
Thanks all for your interest, happy gaming and thanks for your support!
Source
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