HomeGamesUpdatesPricingMethodology
Steam News27 October 20187y ago

Paper Dungeons Crawler [1.06] Infinite.

Version 1.06 Release Notes Saturday October 27th, 2018 Hello, Introducing to you a new game mode : Infinite. The game start on standard difficulty with hunger on and permadeath.

Full notes

Full Paper Dungeons Crawler update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedVersion 1.06 Release Notes Saturday October 27th, 2018Hello, Introducing to you a new game mode : Infinite. The game start on standard difficulty with hunger on and permadeath. The monsters are in this mode getting bonuses based on the dungeon level. Each time you complete the game, you restart on the fist dungeon but the level keep increasing and the general game difficulty is ranking up.
addedVersion 1.06 Release Notes Saturday October 27th, 2018New game mode: Infinite.
addedVersion 1.06 Release Notes Saturday October 27th, 2018New setting: AutoHide LifeBar. By default now the game keep your life bar visible, so its easier to keep an eye on your remaining life.
changedVersion 1.06 Release Notes Saturday October 27th, 2018UI improvements:
addedVersion 1.06 Release Notes Saturday October 27th, 2018Added in the main menu the button "Infinite". To start a new game in the Infinite mode.
addedVersion 1.06 Release Notes Saturday October 27th, 2018Replaced "New Game" button by "Classic". To start a new game in the Classic mode.

Paper Dungeons Crawler changes

addedHello, Introducing to you a new game mode : Infinite. The game start on standard difficulty with hunger on and permadeath. The monsters are in this mode getting bonuses based on the dungeon level. Each time you complete the game, you restart on the fist dungeon but the level keep increasing and the general game difficulty is ranking up.
addedNew game mode: Infinite.
addedNew setting: AutoHide LifeBar. By default now the game keep your life bar visible, so its easier to keep an eye on your remaining life.
changedUI improvements:
addedAdded in the main menu the button "Infinite". To start a new game in the Infinite mode.

Version 1.06 Release Notes Saturday October 27th, 2018

Hello, Introducing to you a new game mode : Infinite. The game start on standard difficulty with hunger on and permadeath. The monsters are in this mode getting bonuses based on the dungeon level. Each time you complete the game, you restart on the fist dungeon but the level keep increasing and the general game difficulty is ranking up.

Game Improvement:

  • New game mode: Infinite.

  • New setting: AutoHide LifeBar. By default now the game keep your life bar visible, so its easier to keep an eye on your remaining life.

UI improvements:

  • AutoHide LifeBar toggle on the settings panels.

  • Added in the main menu the button "Infinite". To start a new game in the Infinite mode.

  • Replaced "New Game" button by "Classic". To start a new game in the Classic mode.

Game Balance:

  • Thief Moon ShadowCritical buff lowered at 30%.

Fixed bugs:

  • Character stuck after shooting your last poisoned arrow.

  • Astral plane not loading correctly.

  • Veteran Mode fixed on Tough or Nightmare difficulty.

  • Cursor on the portrait in the inventory not showing your actual skill levels.

  • Veteran modebonus on the first rune applied when you start a new game even if you don't have any.
  • Thief Shadow skills leveling wrongly as Poison skills.

  • Corrected Rune Elven bow description as giving not only infinite arrows but infinite ranged projectiles.

  • Life bar appearing sometimes with negative length.

Thanks all for your interest, happy gaming and thanks for your support!

Source

Steam News / 27 October 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.