Full notes
Full Pape Rangers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition7 changes0 removals
- Gameplay
- Balance
- UI and audio
changedAdjusted Difficulty: Slightly reduced difficulty levels for all options in Extra Difficulty mode (scores remain unchanged).
changedEndless Mode Balance: Slightly reduced the damage scaling rate.
changedBoss Timer in Endless Mode: A countdown timer for boss appearances will now be displayed.
addedNew Setting: Added the option to disable damage pop-ups.
changedBalance Adjustments:
changedHoly Shield: Reduced base cooldown.
Pape Rangers changes
changedAdjusted Difficulty: Slightly reduced difficulty levels for all options in Extra Difficulty mode (scores remain unchanged).
changedEndless Mode Balance: Slightly reduced the damage scaling rate.
changedBoss Timer in Endless Mode: A countdown timer for boss appearances will now be displayed.
addedNew Setting: Added the option to disable damage pop-ups.
changedBalance Adjustments:
- Adjusted DifficultySlightly reduced difficulty levels for all options in Extra Difficulty mode (scores remain unchanged).
- Endless Mode BalanceSlightly reduced the damage scaling rate.
Boss Timer in Endless Mode: A countdown timer for boss appearances will now be displayed.
- New SettingAdded the option to disable damage pop-ups.
Balance Adjustments:
- Holy ShieldReduced base cooldown.
- Mythril PendantIncreased bonus damage cap from [50 + Character Level × 2] to [50 + Character Level × 4].
- Starting Weapon EnhancementsImproved Double Pistols, Shotgun, and Lightning Wand
Bug Fixes:
Resolved an issue where the Gambler would immediately learn a skill when starting with 100 initial skill points as a Beginner.
Resolved an issue where the interface would scroll abnormally when not using controller input.
Source
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