Full notes
Full PANICORE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Maps
- Fixes
- Performance
PANICORE changes
Panicore fans!
Patch 1.1 is on a good way and we would like to announce something that might interest you:
We don't want to keep you waiting, so we have decided to include ALL changes INCLUDING the new map to public beta version 1.1
What's missing? Why public beta? Missing content is: translations, achievement implementations and some lore elements. The main reason for the delay of the patch is a bug that sometimes causes disconnections after losing a game for some reason - it is slowly getting better and we are sure we can find the issue and fix the problem even better with more players playing the beta version of 1.1!
Have fun and let us know what you think! :)
Your two brothers at ZTEK Studio
Mini tutorial for switching to beta Open Steam -> Right Click on Panicore -> Properties -> Beta Tab -> In "Beta participation" select "beta - Testing new stuff"
Patch notes:
Panicore release version 1.1 beta (from 02.09.2024)
Additions:
Added Voice Chat settings making you hear your own voice so you can set up things more precisely
Added PAINCORE+ difficulty for more pain
Added automatic calibration possibility to avoid your microphone picking up too much noise
Added a new map with new gameplay elements
Added new song "Kick" to Lobby
Added new song "Dance" to Lobby
Changes:
Kick button now bans the player from the lobby, this is mainly a step against hackers stepping into your lobby
Voice Chat and its settings have been fully reworked, in our tests people having problems with voice chat had functional ones in this version
Files have a slight glow now to make them more visible
Dancing has footstep sounds now (sounds funny ngl)
Changed Monster hitboxes for bricks to be more precise
Input device can now be changed during runtime
On PAINCORE and PAINCORE+ difficulty, hospital monster's lights are off now
Adding fuel to escape routes has a sound effect now
Dropped items have sounds now
Microphone selection also affects AI Voice recognition if proximity voice chat is in use
AI Voice recognition bar visuals are more accurate to how the AI perceives your voice now
Higher speeds on PAINCORE / PAINCORE+ difficulty for Asylum Lady
Bugfixes:
Fixed a bug where the a CPU bottleneck caused low framerates in Hospital map
Fixed a bug where leaving the game caused the last item in your hand float
Fixed a bug where a match would end early when dead players left the game
Fixed a bug where the keypad for code door in the Hospital (Door 25) has been spawned in the door's collision box, making interactions with it impossible
Fixed a bug where fuse boxes and keypads could spawn on the wrong side of the door, potentially breaking the game
Fixed a bug where the AI in random entity mode did not behave correctly (Asylum lady couldn't go through doors, Hospital Monster got stuck in school etc.)
Fixed a bug where the AI couldn't get you in the Hospital's elevator
Fixed a bug where the glass item wouldn't distract the AI
Fixed a bug where keypad numbers were inverted sometimes
Fixed a bug where the welding kit in Asylum couldn't be used for multiple keycards
Fixed a bug where the first time startup FPS limit was not set right, could be unlocked without the player knowing it
Fixed a bug where glass items would spam visual FX on drops
Fixed a bug where inspecting documents had a font that is incompatible with some languages
Fixed a bug where the wrong monster was shown as a jumpscare when getting killed
Fixed a bug where the Asylum bad ending didn't have sound
Fixed a bug in the Hospital where a rack could spawn invisible
Fixed a bug in the Hospital where you could fall through parts of the helipad
Fixed a bug in the Hospital where dropped items in the rear part of the helicopter couldn't be picked up anymore
Fixed a few invincibility spots on all maps
Fixed DLSS and FSR behavior to reduce number of crashes
Fixed a spot with a hole in the ground in Hospital
Fixed a few spots in the Asylum where the Asylum lady could get stuck
Potential fix for Asylum elevator pushing players down
Potential fix for clients being able to buy skins without losing money
Potential fix for items disappearing after being dropped
Potential fix for random entities getting stuck in School map's car
Potential fix for voice chat not working for some people
Potential fix for a bug where the Asylum lady could be stuck in downed players
Potential fix for a bug where the Asylum lady chilled with players in the elevator
Other:
Took first steps to stop hackers from invading lobbies
Much better Korean language translations
Much better Italian language translations
Source
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