Full notes
Full Paint Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
- Server
- UI and audio
Paint Warfare changes
Hi! Paint Warfare is back in development!
This update brings 2 huge social features to the game to increase the fun and fixes a LOT of bugs with the previous update.
Friends List
You can now view, join and invite your Steam friends to play Paint Warfare in the new friends tab.
With one click you can find what game they are in and join them!
Proximity Chat
Paint Warfare FINALLY has proximity chat which has been super hilarious so far as I've tested. You can set it to push to talk or auto (default)Steam post image
Daily LeaderboardsSteam post image
Game Economy
Items now have a rarity system and are now consistently priced based on their rarity.
Bug Fixes and Other
Fixed grapple hook
Fixed map lighting and shadows
Fixed paint splatter pop in
Fixed missing materials
Added a double barrel to the shotgun pistol
Fixed a bug where double clicking a DLC would show a buy for 0 coins pop up
Removed some old bad maps from map vote and from having official servers
Fixed reload bug
Fixed UI bugs with the spawn invincibility
Health bar now changes color with health
Improved ability UI
Fixed debuffs UI to stop it from overlapping with ingame player name
Loading screen now tells % and where you are loading
Tinted levels in the profile tab based on the rank
The hats grid is now 3 columns wide
It no longer previews the next update befor you buy an ability
Thanks for playing...
Much more cool stuff coming soon :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
