What changed
2 fixes2 additions0 changes0 removals
- UI and audio
- Balance
- Gameplay
- Fixes
addedPlayer: Camera Flash now fires faster. Added missing "hit" sound effect for the Spreadshot papers. Slightly decreased range of base Paper
addedEnemies: Lowered Big Uncle's health from 3 to 2, Tall Andrew's from 2 to 1 (Pending further change upon feedback; potentially too easy now) Added more enemies to 2-2 Adjusted Maggies' collision so the player will kill them if they walk/jump on them, though it will still damage the player. The Tall Andrew driving the Truck at the end of 2-3 now reacts to getting hit after the truck has crashed.
fixedLevels: Slightly adjusted multiple enemies' and platforms' positions for more fluid attacks and movement on each level. Landing on the Powerlooms at the end of 2-2 would take a full life instead of just a heart on lower difficulties; this has been fixed. Fixed the collision on the scaffolding hanging from the ceiling in 2-3 so the player will not pass through it.
fixedTutorial: Relocated and reworded the Jump/Dash tip in the Tutorial. Added tip for Climbing Ladders and Ducking in the Tutorial. Fixed Tutorial's Secret Photo not firing correctly when discovered.
Enemies: Lowered Big Uncle's health3→2↓Enemies: Lowered Big Uncle's health decreased, nerfLowered Big Uncle's health from 3 to 2, Tall Andrew's2→1↓Lowered Big Uncle's health from 3 to 2, Tall Andrew's decreased, nerfPage Turner changes
addedPlayer: Camera Flash now fires faster. Added missing "hit" sound effect for the Spreadshot papers. Slightly decreased range of base Paper
addedEnemies: Lowered Big Uncle's health from 3 to 2, Tall Andrew's from 2 to 1 (Pending further change upon feedback; potentially too easy now) Added more enemies to 2-2 Adjusted Maggies' collision so the player will kill them if they walk/jump on them, though it will still damage the player. The Tall Andrew driving the Truck at the end of 2-3 now reacts to getting hit after the truck has crashed.
fixedLevels: Slightly adjusted multiple enemies' and platforms' positions for more fluid attacks and movement on each level. Landing on the Powerlooms at the end of 2-2 would take a full life instead of just a heart on lower difficulties; this has been fixed. Fixed the collision on the scaffolding hanging from the ceiling in 2-3 so the player will not pass through it.
fixedTutorial: Relocated and reworded the Jump/Dash tip in the Tutorial. Added tip for Climbing Ladders and Ducking in the Tutorial. Fixed Tutorial's Secret Photo not firing correctly when discovered.
Player: Camera Flash now fires faster. Added missing "hit" sound effect for the Spreadshot papers. Slightly decreased range of base Paper
Enemies: Lowered Big Uncle's health from 3 to 2, Tall Andrew's from 2 to 1 (Pending further change upon feedback; potentially too easy now) Added more enemies to 2-2 Adjusted Maggies' collision so the player will kill them if they walk/jump on them, though it will still damage the player. The Tall Andrew driving the Truck at the end of 2-3 now reacts to getting hit after the truck has crashed.
Levels: Slightly adjusted multiple enemies' and platforms' positions for more fluid attacks and movement on each level. Landing on the Powerlooms at the end of 2-2 would take a full life instead of just a heart on lower difficulties; this has been fixed. Fixed the collision on the scaffolding hanging from the ceiling in 2-3 so the player will not pass through it.
Tutorial: Relocated and reworded the Jump/Dash tip in the Tutorial. Added tip for Climbing Ladders and Ducking in the Tutorial. Fixed Tutorial's Secret Photo not firing correctly when discovered.
Menu Navigation: Prevented the Selection indicator from appearing too soon on the Continue? Menu