In this update15
Full notes
Full Packmates update
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Repeated intro
Hey Packmates!
What changed
- Events
- Gameplay
- Balance
- Fixes
- UI and audio
Packmates changes
Our first major update is here! Including a new hero, Cockatiel, events, fixes, item changes, and some other spicy features to shake things up a bit.
Cockatiel
Cockatiel is our new master of auras. He may look cute and happy but make no mistake, he is a menace and wants nothing more than to watch everything burn around him. He comes with his own progression tree and two classes. Bard and Jester.
Bard
Bard buffs cooldowns of both him and his allies. Who doesn't like party wide DPS increases?
Jester
Jester distracts and applies exposure to enemies around him, increasing your party's crit chance against them.
Class Changes
Barbarian
Wolf's Barbarian alt class hasn't felt very rewarding or unique, especially since it was very similar to the Thirsting Ruby charm. As such he has been reworked into a primal damage and health regen stacker, getting stronger as long as he can keep hitting his primal attacks.
Palette Swaps
All alt classes now have their own color palettes to distinguish them from the main class of a Hero.
Charms
Lasting Lapis Charm
Lasting Lapis is a new charm unlocked from the Cockatiel tree that makes healing items also provide barrier.
Health Potion Charm
Health Potions is a charm that adds crit chance to restoration items.
Tuning Peg Charm
Tuning Peg is a charm that reduces crit chance but in return provides a large boost to crit damage. Perfect for high crit scaling builds.
Items
Auras
Flute now provides your team with Critical Chance instead of Cooldown Reduction.
Ukulele now scales all damage types, including Bleed, Burn, and Poison.
Cooldown as a stat has been removed from Aura items, instead they now use Aura Interval for determining the delay between aura ticks.
Untuned Violin
Untuned Violin is a new aura weapon that serves as the starting item for both Bard and Jester. Create a noise so painful it causes damage to your enemies!
Jungle Mask
Jungle mask is a new item designed for mages who wish to tap into their Primal side.
Megaphone
Megaphone is a trinket that increases the Aura Radius bonus that Aura items provide. You probably want to give this to Cockatiel, however I would recommend not giving one to a real Cockatiel.
Tuning Fork
Tuning Fork is a trinket that increases the Aura Interval of adjacent auras, increasing the time between ticks, but massively increases their damage output.
Damage Trinkets
This is continuing on from a change in the last patch, the final few trinkets that used to provide flat damage have now been changed over to providing more damage based on the stats of the item they are applying to. This means that slow moving, hard hitting weapons will scale much better from these items.
Adventure Changes
Breakable Crates
Breakable crates now spawn alongside jars in both Standard and Endless adventures. Instead of gold these crates contain rerolls! Perfect for getting those Level 4s.
Endless Mode Enemies
Endless mode now rolls the enemies you will encounter randomly for each floor (Excluding Bosses) leading to brand new enemy combinations that were not possible before.
New Chest Events
New chest types have been added to both Adventure types that provide different types of rewards.
The Standard Chest that drops random items from the pool, the same as the previous chest
A Gold Chest that drops a large sum of gold
A Class Chest that drops items weighted more toward what your class would generally use.
A Trinket Chest that only drops trinkets (Infuser says hi)
A Royal Chest that drops items as well as gold, gems, and legendary shards.
And one other chest that can only be found in Endless Adventures...
Fixes
Fixed Item Rewards incorrectly displaying item levels above max
Fixed Item Infusions not saving
Fixed a bug where Relics were disappearing* * If you were affected by this issue you can get them back by clicking the Reset Relics button below your Relic Stash
Good luck in your adventures!
~ Aureliq
Source
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