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Steam News29 April 20262mo ago

Packmates v1.0.1 Patch Notes

Hi Packmates! Firstly I'd like to welcome you all to the game and hope you are enjoying your time creating weird and wonderful builds while defeating the enemies of the forest!

Full notes

Full Packmates update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions15 changes1 removal
  • Balance
  • UI and audio
  • Gameplay
  • Events
  • Fixes
  • Maps
addedThis patch aims to address some of the feedback received as well as some of the balance issues with the end game as well as giving Summon builds a bit of help (plus some new toys to play with)
changedGeneral Changes:Adjustments to late game enemy health scaling
changedGeneral Changes:Adjustments to enemy health scaling in co-op
fixedGeneral Changes:Fixed item tooltips for some items becoming very wide
fixedGeneral Changes:Fixed an issue where attribute details on item tooltips would not appear
addedGeneral Changes:Added a new Action Speed stat to Summons that determines the speed of actions such as Attacks

Hi Packmates! Firstly I'd like to welcome you all to the game and hope you are enjoying your time creating weird and wonderful builds while defeating the enemies of the forest! We have seen the builds you have been sharing in the Discord and have been incredibly impressed with your dedication and creativity.

This patch aims to address some of the feedback received as well as some of the balance issues with the end game as well as giving Summon builds a bit of help (plus some new toys to play with)

General Changes:

  • Adjustments to late game enemy health scaling

  • Adjustments to enemy health scaling in co-op

  • Fixed item tooltips for some items becoming very wide

  • Fixed an issue where attribute details on item tooltips would not appear

  • Added a new Action Speed stat to Summons that determines the speed of actions such as Attacks

  • Potionmaster and Pet buffs now also apply to Summons

  • Fixed some in-game typos

  • Maggie (Summoner's Magpie Summon) no longer displays a health bar as she cannot be damaged

  • The level of item rewards dropped by chests now starts increasing in Endless

  • Improved Summon targeting and movement logic

  • Fixed the Best Friend achievement only unlocking for hosts

  • Fixed Slime Queen getting stuck in environment or falling out of the map after charging

  • Fixed a bug where an item on the cursor that had been moved or destroyed would still remain on the cursor and could be placed into an inventory

  • Temporary buffs are now displayed below health bars

  • Added a fade to black effect to map transitions

  • Changed the game to use DX11 to fix issues with some hardware that doesn't support DX12 but otherwise would be able to run Packmates

New Items:

Summocha

  • A new Trinket for Summons!

  • Increases Summon Action Speed and reduces cooldowns

    (Safe for Summon consumption)

Beehive

  • A friendly Bee will follow you around, shooting poisonous projectiles at nearby enemies

Item Changes:

Toxic Coating

  • Now applies to Sharp items instead of Weapons

Titanic Greatbow

  • Increased base Physical Damage

Titanic Maul

  • Increased base Physical Damage

Ukulele

  • Reduced damage scaling

Wooden Ruler

  • Reduced Range and Area increase

All Summon Items

  • Increased base damages

Charm Changes:

Thirsting Ruby

  • Reduced healing

Enemy Changes

Mushroom (New Enemy Type)

  • Replaces the Slime enemies in the Swamp map

  • Deals Physical Damage and applies Poison on hit

Elites

  • Elites in Endless Adventure now spawn with random Aura effects!

    Deal with them quickly as they buff all enemies in their aura range, including themselves

Source

Steam News / 29 April 2026

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