HomeGamesUpdatesPricingMethodology
Steam News25 February 20264mo ago

Welcome! (devlog #1)

Welcome to Pachinko Farm! 🌱 Hi everyone! I’m Aziz, the solo developer behind Pachinko Farm, and I’d like to share a bit more about the game so you can get a better idea of what it’s all about.

Full notes

Full Pachinko Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
changedPachinko Farm is an incremental game that blends the farming sim genre with pachinko-style mechanics. You change pins with plants, animals, buildings, and structures on the board. Then you drop a ball — and every hit helps your animals or plants grow. Once they’re ready, they yield their products on next hit by the ball.
addedAdding a few more levels

Pachinko Farm changes

changedPachinko Farm is an incremental game that blends the farming sim genre with pachinko-style mechanics. You change pins with plants, animals, buildings, and structures on the board. Then you drop a ball — and every hit helps your animals or plants grow. Once they’re ready, they yield their products on next hit by the ball.
addedAdding a few more levels

Welcome to Pachinko Farm! 🌱

Hi everyone! I’m Aziz, the solo developer behind Pachinko Farm, and I’d like to share a bit more about the game so you can get a better idea of what it’s all about.

Pachinko Farm is an incremental game that blends the farming sim genre with pachinko-style mechanics. You change pins with plants, animals, buildings, and structures on the board. Then you drop a ball — and every hit helps your animals or plants grow. Once they’re ready, they yield their products on next hit by the ball.

That’s the core loop! Think Peglin or Ballionaire, but with less roguelite and a much more incremental progression.

I’ve been developing Pachinko Farm for about 4 months, and the core mechanics are mostly complete. All code and artwork in the game are created by me. No AI tools were used in the development or art production.

For the demo, I’m currently working on:

  • Adding a few more levels

  • Testing and balancing the skill tree

If everything goes according to plan, I’m aiming to release the demo in about a month 🚀

Also — Pachinko Farm has already reached 300 wishlists! Thank you so much for the support, it genuinely means a lot and helps a solo dev more than you might think ❤️

See you very soon!

Follow & Join the Community:

X (Twitter): https://x.com/wcraft_official

Steam Group Chat: https://s.team/chat/PIf9UJys

Reddit: https://www.reddit.com/r/PachinkoFarm/

Source

Steam News / 25 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.