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- Pacer
PACER Launch Stream
Streaming PACER multiplayer gameplay on launch day. From basic walkthrough to first races, how to customize your craft and weapons leading to faster speeds and more explosive action. We will start stream at 11 AM Easter…
Announcement1 changeGameplay - Pacer
MUSIC
DO NOT stream music from these labels, artists and songs: Warp Records DubFX Akira Complex - Foresight MKII Kaya Project - Nazreh Mili (Nasha Experience Remix) With PACER going live we need to advise anyone thinking of…
Announcement - Pacer
GUESS WHAT?!
It's been a very long hard road but we've finally launched PACER. Hope you like it! See you on our Discord server One quick release note. You'll see in the online multiplayer Lobbies that Voice Chat is present but not f…
Announcement2 changesServerUI/audio - Pacer
PACER - Launching October 29th 2020!
Hey Pilots! We're swinging through to give you an update on PACER and the brand new launch date! There was a BIG spoiler in the title of the article (being the actual date), but if you missed it, the PACER team are incr…
Announcement1 changeGameplay - Pacer
PACER launch delay
Hi Steam community Release date "Development on PACER for PC, PS4 and Xbox One (with PS4 Pro and Xbox One X enhancements) is complete! However, whilst the Steam version of PACER is ready and revving to go, both the Xbox…
Announcement - Pacer
PACER GETS A RELEASE DATE!
Everyone here at R8Games has been working incredibly hard on making PACER the ultimate anti-gravity racing experience that fans of the genre (and those who don't yet know they're fans...) deserve. Today, we are happy to…
Patch notes1 changeGameplay - Pacer
New Track Reveal - UMA V
Located on the coast of Cape Town, Uma V was designed with a single goal in mind: pushing Pacer engines to their absolute limit. The track is home to the Izulu Dynamics racing team and was built to test the skill of all…
Announcement1 changeBalance - Pacer
January update
Hi Pilots Since we last posted we’ve been working like crazy, refining and balancing game-play, getting the hosted services working for muti-player, squishing bugs and stamping on TRC/TC issues in preparation for our fi…
Announcement




