Full notes
Full P.A.M.E.L.A.® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
P.A.M.E.L.A.® changes
Happy Tuesday! We've got some pre-holiday bugfixes ready for you to enjoy, all to do with the recent Geist update, along with a deadly new trap to craft. The most egregious bug that is resolved in this patch pertains to buliding not being allowed in certain areas - build away to your heart's content! Check out the full list below, and enjoy! From the NVYVE Studios team, have happy holidays and an excellent New Year!
Features
Added Blaze Trap
Balance
Shock trap deals less damage but also stuns enemies
Electicity damage now deals 1.5x damage to robots
Fire damage now deals 1.5x damage to Geists
Fixes
Fixed certain zones which were incorrectly blocking buildable items from being placed
Fixed a blockaded area in which player could get stuck in new Geist area
Fixed several props overlapping with level geometry
Fixed several floating item spawn points
Fixed an FX texture which was not scrolling correctly
Revenants now correctly trigger traps
Eletricity attacks will now correctly buff the Revenant's damage
Source
Changelog.gg summarizes and formats this update. How we read updates.
