HomeGamesUpdatesPricingMethodology
Steam News16 July 20261mo ago

Bug Fixes & Experience Improvements

Update Notes Fixed an issue where fishing could fail even when the interaction timing was correct. Fixed an issue where players were unable to move forward, backward, left, right, or jump while opening the inventory.

In this update1

Full notes

Full OxyRail update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions5 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
fixedUpdate NotesFixed an issue where fishing could fail even when the interaction timing was correct.
fixedUpdate NotesFixed an issue where players were unable to move forward, backward, left, right, or jump while opening the inventory.
addedUpdate NotesAdded click feedback to the crafting menu. Items now have a pop-up scaling animation when clicked.
fixedUpdate NotesFixed an issue where footsteps would disappear after standing up from a seated position.
changedUpdate NotesOptimized the sound effects of stepping in puddles during rainy weather, reducing their volume and harshness.
addedUpdate NotesAdded a minimum cooldown time for rainfall. The interval between two rain events is now at least 5 minutes, preventing overly frequent rain from affecting the gameplay experience.

OxyRail changes

fixedFixed an issue where fishing could fail even when the interaction timing was correct.
fixedFixed an issue where players were unable to move forward, backward, left, right, or jump while opening the inventory.
addedAdded click feedback to the crafting menu. Items now have a pop-up scaling animation when clicked.
fixedFixed an issue where footsteps would disappear after standing up from a seated position.
changedOptimized the sound effects of stepping in puddles during rainy weather, reducing their volume and harshness.

Update Notes

  1. Fixed an issue where fishing could fail even when the interaction timing was correct.

  2. Fixed an issue where players were unable to move forward, backward, left, right, or jump while opening the inventory.

  3. Added click feedback to the crafting menu. Items now have a pop-up scaling animation when clicked.

  4. Fixed an issue where footsteps would disappear after standing up from a seated position.

  5. Optimized the sound effects of stepping in puddles during rainy weather, reducing their volume and harshness.

  6. Added a minimum cooldown time for rainfall. The interval between two rain events is now at least 5 minutes, preventing overly frequent rain from affecting the gameplay experience.

  7. Fixed an issue where digging treasure chests buried in dirt or sand pits could fail because the interaction target could not be triggered correctly.

  8. Fixed an issue where trees would disappear immediately on client machines after being chopped down.

  9. Optimized the distance at which the tool prompt icon appears when looking at resources, allowing prompts to be displayed from farther away.

  10. Slightly increased the threshold for fall damage to prevent players from taking damage from very small drops.

  11. Fixed the first-person hand positioning for several fruit items, improving their visual alignment and preventing abnormal appearances.

  12. Significantly reduced the operating sound effects of solar panels and various batteries to prevent excessive noise.

  13. Greatly improved the model quality of large snowy areas, fixing various clipping issues and abnormal model appearances.

  14. Added additional resource points at the connection area between the Red Desert and Volcano regions, preventing the area from feeling too empty.

Source

Steam News / 16 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.