Full notes
Full Oxygen Train update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
- Balance
- Performance
Oxygen Train changes
Optimized the "Join Friend" feature on the main menu
Added prompts in the game lobby to prevent confusion regarding which game is being played.
Fixed an issue where friends playing other games were incorrectly identified as playing this game.
Improved the display clarity and visual design for room player counts.
Adjusted the color scheme of the "Join Friend" panel.
Shop system upgrades
Added bulk buy/sell functionality to the shop.
Removed the affinity system and "refresh shop" prompts for the Oxygen Town shop to avoid confusion.
Coop system upgrades
Fixed an issue where killing a hen caused uncollected eggs to disappear along with it.
Fixed synchronization issues related to the coop.
Plants can now be harvested directly; aiming specifically at the flowerpot is no longer required.
Fixed an issue where placing iron chests or advanced oxygen tanks on middle floors required removing the ceiling first.
Optimized game performance to reduce stuttering and improve frame rates.
Fixed an issue where waiting on the main menu caused continuous cloud save downloads, wasting resources and causing stuttering.
Fixed an issue where building a wall would place it in the wrong train car.
Adjusted the rain duration in the Redwood Forest; significantly increased the length of each rainfall event while maintaining the same probability of rain occurring.
Fixed clipping issues involving the Oxygen Town carpet and the Bandit Merchant.
Source
Changelog.gg summarizes and formats this update. How we read updates.
