Full notes
Full Oxygen Train update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Store
Completely resolved the issue where animals in enclosures would occasionally go missing.
Animals are now returned to the player when an enclosure is dismantled, effectively enabling the ability to pick up and carry animals out of their pens.
Completely fixed synchronization issues related to chicken coops—specifically, the inability to interact with (e.g., pet) eggs during synchronization.
Fixed a bug where buildings would occasionally fail to synchronize correctly during construction.
Fixed an issue where buildings would occasionally fail to open or become inaccessible.
Fixed a client-side bug where seeds would occasionally be "consumed" (lost) after being placed.
Tomorrow's Plan - Add 12 new recipes, including four innate recipes exclusive to the Beaver character; this entails updating the Beaver character's progression system. - Update the display icons for all existing dishes and recipes to make the food look more appetizing. - Implement a feature to display a friend's status when looking at them. - Implement a notification system to display the specific item received when being fed by another player. - Address various other issues, such as: - A bug where moving items on the client side occasionally causes them to be placed at the front of the vehicle. - Issues related to moving the backpack, which can result in item loss, item duplication within the inventory, or item loss while standing still.
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
