Full notes
Full Oxygen Train update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Modified the harvesting mechanism: Crops will now still drop their seeds even after rotting, preventing the complete loss of seeds.
Due to Oxygen Town's location in the desert, the town's shops now feature a new trade option: exchange 2 Oxygen Coins for 50 units of Sand.
Oxygen Town shops have added new sales listings allowing players to purchase Cucumber Seeds or Zucchini Seeds for 10 Oxygen Coins each.
Oxygen Town shops have added a buy-back option, allowing players to sell a Pigskin Backpack in exchange for 20 Oxygen Coins.
Increased the speed boost provided by the Electric Engine from 5 to 7.
Fixed an issue where the Oxygen Tank's durability would not deplete while the player was wearing an Oxygen Mask.
Widened the collision volume for the Handbrake to prevent issues where players were unable to engage the brake while in motion.
Swapped the sound effects and animations for engaging and disengaging the Handbrake to make them more realistic.
Fixed an issue where the Furnace would continue smelting even after its output slot was full, potentially resulting in the loss of finished products.
Fixed synchronization issues regarding the display of animals; ongoing optimizations will continue to be applied in this area.
Extended the decay timer for vegetable plants: they will now take 4 hours (previously 2 hours) to completely rot.
Extended the transition time from "rotting" to "withered" for vegetable plants: they will now take 2 hours (previously 100 seconds) to wither.
Source
Changelog.gg summarizes and formats this update. Original post from Steam News. How we read updates.
