Steam News7 May 202624d ago

Massive Bug Fixes [2026-05-08]

Fixed an issue where joining a host's game caused building synchronization errors, as well as a bug where other clients could not see actions performed by the host (such as upgrading structures).

Full notes

Full Oxygen Train update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes1 addition6 changes1 removal
  • Fixes
  • Store
  • Gameplay
  • Balance
  • UI and audio
  • Workshop
fixedFixed an issue where joining a host's game caused building synchronization errors, as well as a bug where other clients could not see actions performed by the host (such as upgrading structures).
fixedFixed a bug where removing items from a chest could occasionally cause the contents of the player's inventory to duplicate the contents of their equipped gear slots, resulting in the loss of inventory items.
fixedAdjusted the display layer of top-screen notification text to prevent it from obscuring normal gameplay actions, and resolved an issue where it would block mouse click events.
fixedFixed a bug where hand models and animations failed to load for all cooked food items.
fixedFixed a bug where characters would sometimes bizarrely "resurrect" after death due to lingering health regeneration mechanics.
fixedFixed a bug where a host organizing a chest would inexplicably have the chest's data interface close if a teammate opened a different chest.
Increased the stack size for "Strange Seeds"2050Increased the stack size for "Strange Seeds" increased, buffIncreased the stack size for "Flower Seeds"1050Increased the stack size for "Flower Seeds" increased, buffIncreased the stack size for "Vegetable Seeds"1020Increased the stack size for "Vegetable Seeds" increased, buff
  1. Fixed an issue where joining a host's game caused building synchronization errors, as well as a bug where other clients could not see actions performed by the host (such as upgrading structures).

  2. Fixed a bug where removing items from a chest could occasionally cause the contents of the player's inventory to duplicate the contents of their equipped gear slots, resulting in the loss of inventory items.

  3. Adjusted the display layer of top-screen notification text to prevent it from obscuring normal gameplay actions, and resolved an issue where it would block mouse click events.

  4. Fixed a bug where hand models and animations failed to load for all cooked food items.

  5. Fixed a bug where characters would sometimes bizarrely "resurrect" after death due to lingering health regeneration mechanics.

  6. Fixed a bug where a host organizing a chest would inexplicably have the chest's data interface close if a teammate opened a different chest.

  7. Fixed a text error regarding the Beaver classthe starting inventory description has been corrected from "50 Mushrooms" to the actual value of "25 Mushrooms." (Don't worry—in a few days, this perk description will be updated to: "Naturally learns several exclusive character recipes.")
  8. Fixed a bug where holding [Shift] while depositing a container holding water into a chest would result in the loss of the water data.

  9. Fixed a bug where invisible ore nodes could occasionally spawn on roads, making them impossible to mine.

  10. Fixed a "stuck foot" collision issue at the entrance of the small cabin; players can now easily enter the house without needing to jump.

  11. Optimized the transparency of the crafting menu to make it less visually obtrusive.

  12. Fixed abnormal scroll wheel interactions within the Hammer menu; the scroll sensitivity for the bottom-most row has been reduced to improve user experience.

  13. Restored the compensation function for exchanging items via Admin Commands (specifically for Oxygen Coins).

  14. Increased the stack size for "Strange Seeds" from 20 to 50.

  15. Increased the stack size for "Flower Seeds" from 10 to 50.

  16. Increased the stack size for "Vegetable Seeds" from 10 to 20.

  17. Fixed a pathfinding issue in the Desert map where Bandits would sometimes take an unnecessary detour, negatively impacting gameplay flow.

  18. Reduced the drop rate for "Leaves" to prevent an unbalanced overabundance of drops.

  19. New Item Added: "Large Watering Can." This item allows players to hold a larger volume of water for watering crops.

  20. Improved the smoothness of ascending stone and iron stairs; you can now walk up directly without needing to jump.

  21. Improved the smoothness of descending all types of stairs; you will no longer experience anomalous upward bounces that prevent you from moving down.

  22. Fixed an issue where underwater minerals could not be mined.

Source

Steam News / 7 May 2026

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