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Steam News6 October 20259mo ago

HotFix 0.1.2

Hello, this is LIFUEL. This update includes bug fixes and graphical improvements. Details are as follows: Bugs Fixed an issue where the player’s position appeared incorrectly in the skill preview.

In this update3

Full notes

Full OVIS LOOP update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is LIFUEL. This update includes bug fixes and graphical improvements. Details are as follows:

What changed

5 fixes1 addition6 changes0 removals
  • Gameplay
  • Fixes
  • Performance
changedHello, this is LIFUEL. This update includes bug fixes and graphical improvements. Details are as follows:
fixedBugsFixed an issue where the player’s position appeared incorrectly in the skill preview.
fixedBugsFixed an issue where FireWave would disappear abruptly instead of fading out smoothly.
fixedBugsFixed a rare crash that could occur when dismantling skills.
fixedFixes & PolishingWork has been done to address visual fatigue caused by overly strong screen effects, which also made it difficult to see enemy attacks. We’ll continue to improve this through future updates.
changedFixes & PolishingAdjusted bloom and various visual effects across the game.

OVIS LOOP changes

changedHello, this is LIFUEL. This update includes bug fixes and graphical improvements. Details are as follows:
fixedFixed an issue where the player’s position appeared incorrectly in the skill preview.
fixedFixed an issue where FireWave would disappear abruptly instead of fading out smoothly.
fixedFixed a rare crash that could occur when dismantling skills.
fixedWork has been done to address visual fatigue caused by overly strong screen effects, which also made it difficult to see enemy attacks. We’ll continue to improve this through future updates.

Bugs

  • Fixed an issue where the player’s position appeared incorrectly in the skill preview.

  • Fixed an issue where FireWave would disappear abruptly instead of fading out smoothly.

  • Fixed a rare crash that could occur when dismantling skills.

Fixes & Polishing

Work has been done to address visual fatigue caused by overly strong screen effects, which also made it difficult to see enemy attacks. We’ll continue to improve this through future updates.

  • Adjusted bloom and various visual effects across the game.

  • Reduced lighting effects upon enemy death.

  • Enhanced visibility of all status effect VFX.

  • Improved clarity of Burn, Combustion, and Electric Zone effects.

  • Adjusted desert background brightness.

Additional Changes (Oct 8)

Two modules that were making the player abnormally stronger than intended have been adjusted to function correctly.

As a result, the overall difficulty may feel higher than before.

We’ll carefully review any feedback related to this and consider further adjustments if necessary.

NameChange Details
Steam post imageOnly PurposeFixed an issue where all attacks were increasing damage by 150% instead of the intended 50%.
Steam post imageShattered HopeFixed an issue where equipping the module increased damage by 100%.

We’re continuously monitoring your feedback — it’s been incredibly helpful to our development. Thank you so much for your support, and we’ll be bringing new content in the next update!

Source

Steam News / 6 October 2025

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