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Steam News5 April 20262mo ago

0.4.1 Minor Update

Announcement Hello, this is LIFUEL. We’ve quickly addressed some of the more urgent feedback and implemented improvements. We’ve also added a few new modules.

In this update2

Full notes

Full OVIS LOOP update

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What changed

5 fixes1 addition1 change0 removals
  • Fixes
  • Events
  • Maps
  • Performance
fixedAnnouncementHello, this is LIFUEL. We’ve quickly addressed some of the more urgent feedback and implemented improvements. We’ve also added a few new modules. In addition to improving the game, we’ll continue to put strong focus on developing new content as well.
addedChangesAdded a “Collect All” function for rewards obtained by defeating wolves in the Database (Codex)
changedBug FixesReduced the issue of getting stuck in the flamethrower trap in Stage 2
fixedBug FixesFixed an issue where the game would occasionally crash in environments not using the latest C++ version
fixedBug FixesFixed an issue where the door would occasionally not open after defeating the Doctor Wolf
fixedBug FixesFixed an issue where the game would occasionally crash when using indirect attacks such as summon skills

OVIS LOOP changes

fixedHello, this is LIFUEL. We’ve quickly addressed some of the more urgent feedback and implemented improvements. We’ve also added a few new modules. In addition to improving the game, we’ll continue to put strong focus on developing new content as well.
addedAdded a “Collect All” function for rewards obtained by defeating wolves in the Database (Codex)
changedReduced the issue of getting stuck in the flamethrower trap in Stage 2
fixedFixed an issue where the game would occasionally crash in environments not using the latest C++ version
fixedFixed an issue where the door would occasionally not open after defeating the Doctor Wolf

Announcement

Hello, this is LIFUEL. We’ve quickly addressed some of the more urgent feedback and implemented improvements. We’ve also added a few new modules. In addition to improving the game, we’ll continue to put strong focus on developing new content as well.

Changes

  • Added a “Collect All” function for rewards obtained by defeating wolves in the Database (Codex)

  • Polished the Phase 2 transition animation

Bug Fixes

  • Reduced the issue of getting stuck in the flamethrower trap in Stage 2

  • Fixed an issue where the game would occasionally crash in environments not using the latest C++ version

  • Fixed an issue where the door would occasionally not open after defeating the Doctor Wolf

  • Fixed an issue where the game would occasionally crash when using indirect attacks such as summon skills

  • Fixed an issue where text did not appear during the Doctor Wolf Phase 2 transition in English, Simplified Chinese, Portuguese, and Russian

New Modules

ImageNameDescription
Steam post imageStick GrenadeDamage increases by 1 for each skill that is currently on cooldown.
Steam post imageFlashlightWhen attacking electrified enemies, their groggy gauge fills 50% faster.
Steam post imageToxic FlaskFor 8 seconds after combat starts, damage is reduced by 18%. Afterwards, for 20 seconds, damage increases by 30% and cooldown is reduced by 15%
Steam post imageRusty CanteenIf you are not hit for 5 seconds, gain a shield of 6. (Resets when hit)
Steam post imageRazor TrapDirect attacks that deal 8 or less damage are instead set to deal 12 damage.

Thank you all for your valuable feedback!

Source

Steam News / 5 April 2026

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