Update history
Latest Ovidius (Blood for Love) updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Ovidius (Blood for Love)
🎉 50% OFF in the Steam Summer Sale! (June 25 – July 9)
Why grab it now? A gripping Roman tale of love, betrayal, and power Choices that shape your destiny and relationships Stunning artwork and an immersive atmosphere Free demo available – try before you buy! Mostly Positiv…
Announcement2 changesMapsBalance - Ovidius (Blood for Love)
Ovidius: Blood for Love – 20% Off Late Spring Sale 15 of May
The Late Spring Sale is here, and so is your chance to enter the shadows of Rome. For a limited time, Ovidius: Blood for Love is 20% off from 15 of May. Step into the sandals of a Roman general caught between the forbid…
Announcement - Ovidius (Blood for Love)
New Price, New Vision & The Future of Ovidius
Hello everyone, I've read every review and listened to every piece of feedback. Some of you were honest - some were harsh - and I thank you for that. That's how a game gets better. 💰 I've adjusted the price to match wh…
Announcement3 changesBalanceUI/audio - Ovidius (Blood for Love)
Three New Languages Added: Turkish, Japanese, and Korean!
Hello everyone! I’m really excited to tell you that today’s update adds full localization support for three brand-new languages: 🇹🇷 Turkish 🇯🇵 Japanese 🇰🇷 Korean These have been some of the most‑requested language…
Announcement1 changeGameplay - Ovidius (Blood for Love)
0 bytes folder or intalation error fixed
Hi everyone, First, I want to sincerely apologize to everyone who downloaded the game and found an empty folder – no .exe, no files at all. That was a frustrating and confusing experience, and I'm sorry it happened. Wha…
Announcement2 changesFixGameplay - Ovidius (Blood for Love)
Patch Notes – Translation Fixes & Stability Improvements
Hi, friends. I've just pushed a small but important update for *Ovidius: Blood for Love*. This patch cleans up several lingering issues, especially for players using languages other than English. 🛠️ **What's fixed:** -…
Announcement2 changesFixPerformance - Ovidius (Blood for Love)
Fix for RAM/Crash Issues When Watching Video Scenes
Fixed: Addressed a memory leak that caused RAM usage to climb to 98% and the game to crash when toggling video angles (eye button) during animated scenes. Cause: The issue was not in the game’s code, but a known video m…
Announcement3 changesFixPerformance - Ovidius (Blood for Love)
Important update – please read!
First, I owe you an apology. The language selection screen was missing for some players because I accidentally forgot to include the language files in the initial build. This is now fixed. When you launch the game, you…
Announcement2 changesFixGameplay - Ovidius (Blood for Love)
Major Update: Bug Fixes & 8 New Languages!
First of all, thank you for your support and for reporting issues. Your feedback helped me identify and fix several critical problems. Today I'm releasing a significant update that improves stability and makes the game…
Announcement6 changesFixPerformance - Ovidius (Blood for Love)
New Languages Available: Simplified Chinese, Traditional Chinese & Brazil
Hello everyone! We have some exciting news to share today. Starting now, Ovidius (Blood for Love) officially supports three new languages: 🇨🇳 Simplified Chinese (简体中文) 🇹🇼 Traditional Chinese (繁體中文) 🇧🇷 Brazilian Po…
Announcement2 changesGameplay - Ovidius (Blood for Love)
Ovidius Blood for Love Launches April 1, 2026 – Wishlist Now!
Hello everyone! We're incredibly excited to announce that Ovidius: Blood for Love will officially launch on April 1, 2026! Ovidius is coming to you... a shape of beauty from ancient pools. Why April 1? No joke—we're rea…
Announcement1 changeMaps - Ovidius (Blood for Love)
Ovidiu Blood for Love is under review
Hi everyone, I wanted to share a personal update with you all. I know things have been quiet on the announcement front, and I appreciate your patience. I needed to step back from development for personal reasons, and I…
Announcement1 changeGameplay



