Full notes
Full OveRRooT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
Fixed some missing meshes in the ALU level
Fixed some disabled traps in the CPU_C level
Fixed a bug that caused the particle on the Barrier ability to disappear during a parry to a melee enemy
Fixed a bug that caused the enemy bullet to disappear during a parry
Fixed missing music during the purple ending cinematic
Minor updates and bugfixing on some UIs
Source
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