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Steam News8 June 20188y ago

First Patch is Up!

We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks.

Full notes

Full Overload update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions13 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Server
  • Events
addedWe have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks. Changes:
changedClean up Ping display on HUD in MP
addedAdded Purple & White to HUD color option
changedUpgrade Points gained a small audio cue to help players find them
changedReduced frequency of robot teleportation, especially on Trainee & Rookie
changedRobot eyes flicker when they are damaged

We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks. Changes:

  • First 4 modifiers for MP are unlocked by default

  • Clean up Ping display on HUD in MP

  • Show level image when voting

  • Added Purple & White to HUD color option

  • Upgrade Points gained a small audio cue to help players find them

  • Reduced frequency of robot teleportation, especially on Trainee & Rookie

  • Robot eyes flicker when they are damaged

  • Updated Europa (music in Mission 7)

  • Added Camera shake & Screen flicker options (so they can be lowered)

  • Markers now have an SFX for activating/deactivating, and they try harder to be placed validly

  • Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel

  • 'Unlock weapons' cheat now also give you the last missile & weapon

  • Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)

Fixes:

Typo in Linux batchfiles

Issue that could lower the max number of players allowed in some lobbies

Server stability issues

Rearview not working with Cockpit on

Issue that could cause a white/blackscreen

Removed 'Overload Development Build' from main menu

Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level

Typos

Issue with 'homing' sound not working in Missions/Challenge Mode

Issue with Robot count being wrong after Save/Load in NG+ Ymir

Issue with Cryotube count getting off (and screwing up the achievement)

Weapon selection issue with just mapping the second slot

Issue with doors getting closed/locked after the reactor is destroyed

Save/Load issue with end-game containers dropping items multiple times

Timing thing so secret levels should now always display the reward for completing them

Don't allow invalid GoG/Steam characters in Pilot name

Savegame count issue that was messing with achievements

'Flyin' Solo' - wasn't ignoring Keys

Save/Load issues with the states of robots & doors

Lvl 15 warp portal issue

Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)

Source

Steam News / 8 June 2018

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