Full notes
Full Overload update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Server
- Events
We have a new build up (1829) with the below changes/fixes. We are aiming for another update in a couple weeks. Changes:
First 4 modifiers for MP are unlocked by default
Clean up Ping display on HUD in MP
Show level image when voting
Added Purple & White to HUD color option
Upgrade Points gained a small audio cue to help players find them
Reduced frequency of robot teleportation, especially on Trainee & Rookie
Robot eyes flicker when they are damaged
Updated Europa (music in Mission 7)
Added Camera shake & Screen flicker options (so they can be lowered)
Markers now have an SFX for activating/deactivating, and they try harder to be placed validly
Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel
'Unlock weapons' cheat now also give you the last missile & weapon
Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)
Fixes:
Typo in Linux batchfiles
Issue that could lower the max number of players allowed in some lobbies
Server stability issues
Rearview not working with Cockpit on
Issue that could cause a white/blackscreen
Removed 'Overload Development Build' from main menu
Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level
Typos
Issue with 'homing' sound not working in Missions/Challenge Mode
Issue with Robot count being wrong after Save/Load in NG+ Ymir
Issue with Cryotube count getting off (and screwing up the achievement)
Weapon selection issue with just mapping the second slot
Issue with doors getting closed/locked after the reactor is destroyed
Save/Load issue with end-game containers dropping items multiple times
Timing thing so secret levels should now always display the reward for completing them
Don't allow invalid GoG/Steam characters in Pilot name
Savegame count issue that was messing with achievements
'Flyin' Solo' - wasn't ignoring Keys
Save/Load issues with the states of robots & doors
Lvl 15 warp portal issue
Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)
Source
Changelog.gg summarizes and formats this update. How we read updates.
