Full notes
Full Overkill Squad update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions5 changes0 removals
- Gameplay
- Balance
- UI and audio
changedGameplay Changes
changedStarting Weapon: The default starting weapon has been changed from Handgun to Assault Rifle for a faster-paced early game.
changedVisual Improvements
fixedColor Palette Fixes: Various color balance and palette inconsistencies have been resolved.
changedUI Tweaks
changedMinor UI color adjustments for improved visual clarity and consistency.
Overkill Squad changes
changedGameplay Changes
changedStarting Weapon: The default starting weapon has been changed from Handgun to Assault Rifle for a faster-paced early game.
changedVisual Improvements
fixedColor Palette Fixes: Various color balance and palette inconsistencies have been resolved.
changedUI Tweaks
Gameplay Changes
- Starting WeaponThe default starting weapon has been changed from Handgun to Assault Rifle for a faster-paced early game.
Melee & Special Moves: Both have been buffed, making close-range combat and special abilities more impactful.
Visual Improvements
Sprite Upgrades: Many sprites have been visually enhanced for better readability and overall quality.
- Color Palette FixesVarious color balance and palette inconsistencies have been resolved.
UI Tweaks
Minor UI color adjustments for improved visual clarity and consistency.
Source
Changelog.gg summarizes and formats this update. How we read updates.
