Full notes
Full Overdrive Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
List of changes:
Turrets explode.
If the enemy dies, he will stop attacking, and already launched attack phases will be stopped.
Added 2 new arena rooms.
Now select skills will show mixed skills when leveling up.
Cases now show which items and abilities the player has dropped, as well as their description.
If you don't have this weapon or implant, it will show up as new in the leftover selection and in the case.
Added an indicator of the effectiveness of elemental weapons against each type of health.
Added button to go to office employees in pause.
Source
Changelog.gg summarizes and formats this update. How we read updates.
