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Steam News11 July 20232y ago

Devlog #2

List of changes: Turrets explode. If the enemy dies, he will stop attacking, and already launched attack phases will be stopped. Added 2 new arena rooms. Now select skills will show mixed skills when leveling up.

Full notes

Full Overdrive Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
changedIf the enemy dies, he will stop attacking, and already launched attack phases will be stopped.
addedAdded 2 new arena rooms.
addedIf you don't have this weapon or implant, it will show up as new in the leftover selection and in the case.
addedAdded an indicator of the effectiveness of elemental weapons against each type of health.
addedAdded button to go to office employees in pause.

List of changes:

  • Turrets explode.

  • If the enemy dies, he will stop attacking, and already launched attack phases will be stopped.

  • Added 2 new arena rooms.

  • Now select skills will show mixed skills when leveling up.

  • Cases now show which items and abilities the player has dropped, as well as their description.

  • If you don't have this weapon or implant, it will show up as new in the leftover selection and in the case.

  • Added an indicator of the effectiveness of elemental weapons against each type of health.

  • Added button to go to office employees in pause.

Source

Steam News / 11 July 2023

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