Full notes
Full Overdrive Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
- Gameplay
Overdrive Escape changes
List of changes:
Added new music for the base
Corrected operation of pointers. Now, if an enemy behind you shoots, you will see a sign
Fixed weapon damage balance
Fixed enemy power balance
Improved enemy AI
Improved enemy animation
Enemies will now target you just like you
The health system has been improved, now you and enemies will receive damage in the same system.
Fixed bugs on the ground
Community bugs fixed
Dropped loot will now disappear over time
The loading screen system has been improved, you will now see the level being loaded, the viewing time and the difficulty of the level.
Changed post effects system for future updates
Enemy lasers no longer pass through walls or you.
Destroyed enemies will disappear smoothly
Source
Changelog.gg summarizes and formats this update. How we read updates.
