HomeGamesUpdatesPricingMethodology
Steam News27 October 20232y ago

Major update!

List of changes: Added new music for the base Corrected operation of pointers. Now, if an enemy behind you shoots, you will see a sign Fixed weapon damage balance Fixed enemy power balance Improved enemy AI Improved ene

Full notes

Full Overdrive Escape update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition7 changes1 removal
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
addedAdded new music for the base
fixedCorrected operation of pointers. Now, if an enemy behind you shoots, you will see a sign
fixedFixed weapon damage balance
fixedFixed enemy power balance
changedImproved enemy AI
changedImproved enemy animation

Overdrive Escape changes

addedAdded new music for the base
fixedCorrected operation of pointers. Now, if an enemy behind you shoots, you will see a sign
fixedFixed weapon damage balance
fixedFixed enemy power balance
changedImproved enemy AI

List of changes:

  • Added new music for the base

  • Corrected operation of pointers. Now, if an enemy behind you shoots, you will see a sign

  • Fixed weapon damage balance

  • Fixed enemy power balance

  • Improved enemy AI

  • Improved enemy animation

  • Enemies will now target you just like you

  • The health system has been improved, now you and enemies will receive damage in the same system.

  • Fixed bugs on the ground

  • Community bugs fixed

  • Dropped loot will now disappear over time

  • The loading screen system has been improved, you will now see the level being loaded, the viewing time and the difficulty of the level.

  • Changed post effects system for future updates

  • Enemy lasers no longer pass through walls or you.

  • Destroyed enemies will disappear smoothly

Source

Steam News / 27 October 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.