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Steam News5 October 20214y ago

Anniversary update! And what we're doing next...

Hi everyone, One year ago today we released Overcrowd: A Commute 'Em Up on Steam, after nearly 1.5 years in early access.

In this update2

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Full Overcrowd: A Commute 'Em Up update

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What changed

0 fixes2 additions2 changes0 removals
  • Compatibility
  • Gameplay
changedThanks to everyone who helped, especially all you beta testers, everyone who took the time to file a bug report, and everyone who left us a review - always a massive help, especially for a small micro studio like ours.
addedHue knew?To mark the day, I decided to add a free update that gives you the ability to select new train colours.
addedHue knew?This has always been a popular request, so I'm happy to add it to the game. You can alter the colour of any train on any platform by using the platform menu.
changedWhat now...?We decided to take what we learnt, which is a heavy emphasis on interlocking systems-based mechanics, combined with fun and addictive gameplay, and apply it to something a little different.

Overcrowd: A Commute 'Em Up changes

changedThanks to everyone who helped, especially all you beta testers, everyone who took the time to file a bug report, and everyone who left us a review - always a massive help, especially for a small micro studio like ours.
addedTo mark the day, I decided to add a free update that gives you the ability to select new train colours.
addedThis has always been a popular request, so I'm happy to add it to the game. You can alter the colour of any train on any platform by using the platform menu.
changedWe decided to take what we learnt, which is a heavy emphasis on interlocking systems-based mechanics, combined with fun and addictive gameplay, and apply it to something a little different.

Hi everyone,

One year ago today we released Overcrowd: A Commute 'Em Up on Steam, after nearly 1.5 years in early access.

Since then we've been blown away by the great feedback and support we have had from the community. Overcrowd was an absolute passion project: when we started, Sarah and I had no experience in making games or pixel art, we just had an idea and a dream. We faced some big challenges along the way, but over five years later, we're proud that we managed to finish and publish our first game by ourselves.

Thanks to everyone who helped, especially all you beta testers, everyone who took the time to file a bug report, and everyone who left us a review - always a massive help, especially for a small micro studio like ours.

Hue knew?

To mark the day, I decided to add a free update that gives you the ability to select new train colours.

This has always been a popular request, so I'm happy to add it to the game. You can alter the colour of any train on any platform by using the platform menu.

What now...?

A few people have been asking us what we're working on now, and I'm happy to finally announce our next project ... cue drumroll:

Space Trash Scavenger

Grab your jetpack and explore procedural asteroid fields, ancient space-wrecks and abandoned outposts. Build your space rig to process scavenged trash. Craft, trade and fight your way to success in this interstellar, open-world sandbox.

Steam post image

We decided to take what we learnt, which is a heavy emphasis on interlocking systems-based mechanics, combined with fun and addictive gameplay, and apply it to something a little different.

It's going to be interesting to see what we can achieve in a 3D environment, so I hope you can join us on our next journey!

The Steam Coming Soon page for Space Trash Scavenger is now live - so head over there and sling us a wishlist if you have a moment.

Source

Steam News / 5 October 2021

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